Project Image
2024 Rules
- Level & School
- 7th-level illusion
- Casting Time
- Action
- Range
- 500 miles
- Components
- V, S, M (a statuette of yourself worth 5+ GP)
- Duration
- Concentration, 1 day
- Classes
- Bard, Wizard
- Source
- Player's Handbook (2024)
You create an illusory copy of yourself that lasts for the duration. The copy can appear at any location within range that you have seen before, regardless of intervening obstacles. The illusion looks and sounds like you, but it is intangible. If the illusion takes any damage, it disappears, and the spell ends.
You can see through the illusion's eyes and hear through its ears as if you were in its space. As a Magic action, you can move it up to 60 feet and make it gesture, speak, and behave in whatever way you choose. It mimics your mannerisms perfectly.
Physical interaction with the image reveals it to be illusory, since things can pass through it. A creature that takes the Study action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature.
2014 Rules
- Level & School
- 7th-level illusion
- Casting Time
- Action
- Range
- 500 miles
- Components
- V, S, M (a small replica of you made from materials worth at least 5 gp)
- Duration
- Concentration, 1 day
- Classes
- Bard, Wizard
- Source
- Player's Handbook (2014)
You create an illusory copy of yourself that lasts for the duration. The copy can appear at any location within range that you have seen before, regardless of intervening obstacles. The illusion looks and sounds like you but is intangible. If the illusion takes any damage, it disappears, and the spell ends.
You can use your action to move this illusion up to twice your speed, and make it gesture, speak, and behave in whatever way you choose. It mimics your mannerisms perfectly.
You can see through its eyes and hear through its ears as if you were in its space. On your turn as a bonus action, you can switch from using its senses to using your own, or back again. While you are using its senses, you are blinded and deafened in regard to your own surroundings.
Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature.
Project Image 5.5e 2024 vs. 5e 2014 edition differences
How popular is Project Image in 5e?
Project Image is the #27 most popular level 7 spell (of 32) and the #20 most picked level 7 Wizard spell (of 25).
Among level 7 spells, Project Image ranks just below Divine Word and just above Sequester in popularity.
- #530 (of 567) most popular 5e spell
- #27 (of 32) most popular level 7 spell
- #20 (of 25) most picked level 7 Wizard spell
- #15 (of 16) most picked level 7 Bard spell
Read about how this popularity data is calculated.
Spells similar to Project Image
Arcane Eye 4th-level divination
Like Project Image, it lets the caster perceive a distant location while maintaining control from a safe position.
Players prefer Arcane Eye over Project Image
Simulacrum 7th-level illusion
A magically created duplicate of the caster makes it a strong thematic and tactical parallel, despite being far more substantial.
Players prefer Simulacrum over Project Image
Scrying 5th-level divination
Both provide long-range surveillance through a remote sensory viewpoint, though Scrying is less interactive.
Players prefer Project Image over Scrying
Programmed Illusion 6th-level illusion
This illusion also supports long-term visual deception and can be used to present a convincing scene when needed.
Players prefer Project Image over Programmed Illusion
Mislead 5th-level illusion
It also creates a controllable illusory double that separates the caster from the image for deception and remote observation.
Players prefer Project Image over Mislead
Major Image 3rd-level illusion
Both are sustained, sensory illusions that can be manipulated over time to deceive creatures or stage elaborate scenes.
Players prefer Project Image over Major Image