Chill Touch
2024 Rules
- Level & School
- Necromancy cantrip
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Sorcerer, Warlock, Wizard
Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.
Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).
2014 Rules
- Level & School
- Necromancy cantrip
- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S
- Duration
- 1 round
- Classes
- Sorcerer, Warlock, Wizard
You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target.
If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.
Cantrip Upgrade. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Chill Touch 5.5e 2024 vs. 5e 2014 edition differences
Chill Touch popularity
How popular is Chill Touch? It is one of the most popular spells in the game, but is chosen less than other options when available. This spell may not be the most inspiring but may still be useful.
- Top 10% of all 5e spells
- Top 50% of all cantrips
- Bottom 50% picked Warlock cantrip
- Bottom 50% picked Sorcerer cantrip
- Bottom 50% picked Wizard cantrip
Spells similar to Chill Touch
Inflict Wounds 1st-level necromancy
A higher-level necromancy touch spell that deals strong single-target necrotic damage and fills the same niche at greater power.
Players prefer Inflict Wounds over Chill Touch
Vampiric Touch 3rd-level necromancy
A necromancy spell that uses melee reach to deal necrotic damage and has a close-quarters, sustain-oriented interaction similar in flavor.
Players prefer Vampiric Touch over Chill Touch
Shocking Grasp Evocation cantrip
A touch-range cantrip that requires a melee spell attack and is often chosen for the same close-up damaging role.
Players prefer Shocking Grasp over Chill Touch
Toll the Dead Necromancy cantrip
A necromancy cantrip that deals necrotic damage and is commonly used as a thematic alternative for single-target necrotic damage.
Players prefer Toll the Dead over Chill Touch
Poison Spray Necromancy cantrip
A cantrip that, like Chill Touch, is a low-level offensive necromancy option focused on delivering damage at short range.
Players prefer Chill Touch over Poison Spray