Regenerate

A
Support

Regenerate is a Support spell. Support spells strengthen, protect, or buff allies.

See all Support spells →
spell that restores a creature with steady
healing

Regenerate is a Healing spell. Healing spells restore hit points and bring characters back to life.

See all Healing spells →
and can even regrow lost body parts over time.

2024 Rules

Level & School
7th-level transmutation
Casting Time
1 minute
Range
Touch
Components
V, S, M (a prayer wheel)
Duration
1 hour
Classes
Bard, Cleric, Druid

A creature you touch regains 4d8 + 15 Hit Points. For the duration, the target regains 1 Hit Point at the start of each of its turns, and any severed body parts regrow after 2 minutes.

2014 Rules

Level & School
7th-level transmutation
Casting Time
1 minute
Range
Touch
Components
V, S, M (a prayer wheel and holy water)
Duration
1 hour
Classes
Bard, Cleric, Druid

You touch a creature and stimulate its natural healing ability. The target regains 4d8 + 15 hit points. For the duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute).

The target's severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. If you have the severed part and hold it to the stump, the spell instantaneously causes the limb to knit to the stump.

Regenerate 5.5e 2024 vs. 5e 2014 edition differences

Effectively the same spell. The 2024 version is reworded but functions identically.

Spells similar to Regenerate

  • Symbul's Synostodweomer 7th-level transmutation

    It's the same spell level, uses touch and grants a long-duration restorative effect that explicitly focuses on healing over time.

  • Power Word Fortify 7th-level enchantment

    Also a seventh-level instant support spell that provides powerful, large-scale restoration effects to allies, making it a similar high-tier healing option.

  • Heal 6th-level abjuration

    This spell delivers a huge instantaneous hit point restoration and removes many debilitating conditions, serving a similar single-target emergency-healing purpose.

  • Resurrection 7th-level necromancy

    While it restores life rather than just hit points, it operates at the same level and returns a creature to full function, matching Regenerate's role as a major restorative magic.

  • True Resurrection 9th-level necromancy

    As the most powerful restorative spell, it parallels Regenerate in that it fully restores creatures and their bodies, albeit at a higher power tier.