Regenerate
2024 Rules
- Level & School
- 7th-level transmutation
- Casting Time
- 1 minute
- Range
- Touch
- Components
- V, S, M (a prayer wheel)
- Duration
- 1 hour
- Classes
- Bard, Cleric, Druid
A creature you touch regains 4d8 + 15 Hit Points. For the duration, the target regains 1 Hit Point at the start of each of its turns, and any severed body parts regrow after 2 minutes.
2014 Rules
- Level & School
- 7th-level transmutation
- Casting Time
- 1 minute
- Range
- Touch
- Components
- V, S, M (a prayer wheel and holy water)
- Duration
- 1 hour
- Classes
- Bard, Cleric, Druid
You touch a creature and stimulate its natural healing ability. The target regains 4d8 + 15 hit points. For the duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute).
The target's severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. If you have the severed part and hold it to the stump, the spell instantaneously causes the limb to knit to the stump.
Regenerate 5.5e 2024 vs. 5e 2014 edition differences
Regenerate popularity
How popular is Regenerate? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.
- #3 picked level 7 Druid spell
- Top 50% of all level 7 spells
- Top 50% picked level 7 Bard spell
- Bottom 50% picked level 7 Cleric spell
- Bottom 25% of all 5e spells
Spells similar to Regenerate
Resurrection 7th-level necromancy
While it restores life rather than just hit points, it operates at the same level and returns a creature to full function, matching Regenerate's role as a major restorative magic.
Players prefer Resurrection over Regenerate
True Resurrection 9th-level necromancy
As the most powerful restorative spell, it parallels Regenerate in that it fully restores creatures and their bodies, albeit at a higher power tier.
Players prefer True Resurrection over Regenerate
Heal 6th-level abjuration
This spell delivers a huge instantaneous hit point restoration and removes many debilitating conditions, serving a similar single-target emergency-healing purpose.
Players prefer Heal over Regenerate
Symbul's Synostodweomer 7th-level transmutation
It's the same spell level, uses touch and grants a long-duration restorative effect that explicitly focuses on healing over time.
Players prefer Regenerate over Symbul's Synostodweomer
Power Word Fortify 7th-level enchantment
Also a seventh-level instant support spell that provides powerful, large-scale restoration effects to allies, making it a similar high-tier healing option.
Players prefer Regenerate over Power Word Fortify