Fire Storm

Level & School
7th-level evocation
Casting Time
Action
Range
150 feet
Components
V, S
Duration
Instantaneous
Classes
Cleric, Druid, Sorcerer

A storm of fire appears within range. The area of the storm consists of up to ten 10-foot Cubes, which you arrange as you like. Each Cube must be contiguous with at least one other Cube. Each creature in the area makes a Dexterity saving throw, taking 7d10 Fire damage on a failed save or half as much damage on a successful one.

Flammable objects in the area that aren't being worn or carried start burning.

Level & School
7th-level evocation
Casting Time
Action
Range
150 feet
Components
V, S
Duration
Instantaneous
Classes
Cleric, Druid, Sorcerer

A storm made up of sheets of roaring flame appears in a location you choose within range. The area of the storm consists of up to ten 10-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a Dexterity saving throw. It takes 7d10 fire damage on a failed save, or half as much damage on a successful one.

The fire damages objects in the area and ignites flammable objects that aren't being worn or carried. If you choose, plant life in the area is unaffected by this spell.

Fire Storm 5.5e 2024 vs. 5e 2014 edition differences

The 2024 version clarifies that cubes must be contiguous, not just adjacent, and explicitly states flammable objects start burning, replacing "ignite" and "damage objects" language. Damage, range, duration, and area size remain the same.