Resurrection

Level & School
7th-level necromancy
Casting Time
1 hour
Range
Touch
Components
V, S, M (a diamond worth 1,000+ GP, which the spell consumes)
Duration
Instantaneous
Classes
Bard, Cleric

With a touch, you revive a dead creature that has been dead for no more than a century, didn't die of old age, and wasn't Undead when it died.

The creature returns to life with all its Hit Points. This spell also neutralizes any poisons that affected the creature at the time of death. This spell closes all mortal wounds and restores any missing body parts.

Coming back from the dead is an ordeal. The target takes a −4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0.

Casting this spell to revive a creature that has been dead for 365 days or longer taxes you. Until you finish a Long Rest, you can't cast spells again, and you have Disadvantage on D20 Tests.

Level & School
7th-level necromancy
Casting Time
1 hour
Range
Touch
Components
V, S, M (a diamond worth at least 1,000 gp, which the spell consumes)
Duration
Instantaneous
Classes
Bard, Cleric

You touch a dead creature that has been dead for no more than a century, that didn't die of old age, and that isn't undead. If its soul is free and willing, the target returns to life with all its hit points.

This spell neutralizes any poisons and cures normal diseases afflicting the creature when it died. It doesn't, however, remove magical diseases, curses, and the like; if such effects aren't removed prior to casting the spell, they afflict the target on its return to life.

This spell closes all mortal wounds and restores any missing body parts.

Coming back from the dead is an ordeal. The target takes a -4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.

Casting this spell to restore life to a creature that has been dead for one year or longer taxes you greatly. Until you finish a long rest, you can't cast spells again, and you have disadvantage on all attack rolls, ability checks, and saving throws.

Resurrection 5.5e 2024 vs. 5e 2014 edition differences

The 2024 version simplifies the penalty to a -4 penalty on D20 Tests, reducing by 1 per long rest, whereas the 2014 version applies a -4 penalty to attack rolls, saving throws, and ability checks, reducing by 1 per long rest. The 2024 version explicitly states the creature was not Undead; the 2014 version states it didn't die of old age. The 2024 version clarifies the penalty applies specifically to D20 Tests, whereas the 2014 version applies to multiple ability checks.

Spells similar to Resurrection

  • Revivify

    Both spells involve reviving a creature, but with different time limits on their effectiveness.
  • Raise Dead

    Like Resurrection, Raise Dead brings a creature back to life, albeit with stricter conditions.
  • Animate Dead

    Both are necromancy spells focused on the manipulation of life and death, but Animate Dead creates undead minions.
  • True Resurrection

    True Resurrection is similar as it revives a creature, offering more benefits and fewer restrictions.
  • Gentle Repose

    Gentle Repose prevents decay and allows for extended time before resurrection spells can be cast.