Shield

A
Support

Shield is a Support spell. Support spells strengthen, protect, or buff allies.

See all Support spells →
spell that conjures an invisible barrier, boosting your defenses and turning away Magic Missile.

2024 Rules

Level & School
1st-level abjuration
Casting Time
Reaction, which you take when you are hit by an attack roll or targeted by the Magic Missile spell
Range
Self
Components
V, S
Duration
1 round
Classes
Sorcerer, Wizard

An imperceptible barrier of magical force protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from Magic Missile.

2014 Rules

Level & School
1st-level abjuration
Casting Time
Reaction
Range
Self
Components
V, S
Duration
1 round
Classes
Sorcerer, Wizard

An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.

Shield 5.5e 2024 vs. 5e 2014 edition differences

Effectively the same spell. The 2024 version is reworded but functions identically.

Shield popularity

Shield is one of the most popular level 1 spells in the game. Choosing it adds a D&D staple to your spellbook.

Spells similar to Shield

  • Shield of Faith 1st-level abjuration

    Both are first‑level abjurations a caster uses to boost a creature's defenses in combat, making them natural alternatives when you want to avoid getting hit.

  • Mage Armor 1st-level abjuration

    Like Shield, it’s a low‑level abjuration option a wizard or sorcerer can use to improve AC and survive longer, but it does so as a longer‑lasting protective effect.

  • Mirror Image 2nd-level illusion

    This spell also gives a short‑term personal defensive effect that makes you harder to hit, serving a similar tactical role in staying alive during an encounter.

  • Sanctuary 1st-level abjuration

    Although it works differently, Sanctuary is another low‑level way to discourage or reduce attacks against a protected character, keeping them safer for a round or more.

  • Counterspell 3rd-level abjuration

    Counterspell and Shield share the same instantaneous, reactive mindset: you spend a reaction to negate or blunt an incoming magical threat at the moment it happens.

Shield is featured in