Shillelagh
A Club or Quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. If the attack deals damage, it can be Force damage or the weapon's normal damage type (your choice).
The spell ends early if you cast it again or if you let go of the weapon.
Cantrip Upgrade. The weapon's damage die changes when you reach levels 5 (d10), 11 (d12), and 17 (2d6).
Shillelagh 5e 2024 vs. 2014 edition differences
The 2024 version changes the range to "Self," allowing the spell to affect the weapon you hold rather than any touched weapon. It adds that damage can be Force or normal damage (player's choice). It introduces level-based damage die upgrades at levels 5, 11, and 17. The 2014 version does not specify damage type or level-based die progression.