Spider Climb
2024 Rules
- Level & School
- 2nd-level transmutation
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (a drop of bitumen and a spider)
- Duration
- Concentration, up to 1 hour
- Classes
- Sorcerer, Warlock, Wizard
Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and along ceilings, while leaving its hands free. The target also gains a Climb Speed equal to its Speed.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level about 2.
2014 Rules
- Level & School
- 2nd-level transmutation
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (a drop of bitumen and a spider)
- Duration
- Concentration, 1 hour
- Classes
- Sorcerer, Warlock, Wizard
Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed.
Spider Climb 5.5e 2024 vs. 5e 2014 edition differences
Spider Climb popularity
Spider Climb is a seldom chosen level 2 spell. Choosing it adds a unique option to your spellbook.
- Bottom 25% level 2 Sorcerer spell
- Bottom 25% level 2 Warlock spell
- Bottom 25% level 2 Wizard spell
Spells similar to Spider Climb
Rope Trick 2nd-level transmutation
Both are second‑level transmutation utility spells that grant unconventional movement or positioning and have a touch range with a long, hour‑scale duration.
Levitate 2nd-level transmutation
It’s the same school and level and gives a creature altered vertical movement for a duration while the caster maintains concentration.
Alter Self 2nd-level transmutation
This second‑level transmutation also provides a temporary self‑movement/physical change option and shares the hour‑scale duration and concentration requirement at the same tier.
Fly 3rd-level transmutation
Although a level higher, it closely matches the tactical niche of granting a creature a new movement mode for an extended, concentration‑driven period.
Longstrider 1st-level transmutation
Both spells are transmutation movement buffs that extend a target’s mobility for an hour and can affect multiple targets across levels.