Stoneskin
2024 Rules
- Level & School
- 4th-level transmutation
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (diamond dust worth 100+ GP, which the spell consumes)
- Duration
- Concentration, up to 1 hour
- Classes
- Druid, Ranger, Sorcerer, Wizard
Until the spell ends, one willing creature you touch has Resistance to Bludgeoning, Piercing, and Slashing damage.
2014 Rules
- Level & School
- 4th-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M (diamond dust worth 100 gp, which the spell consumes)
- Duration
- Concentration, 1 hour
- Classes
- Druid, Ranger, Sorcerer, Wizard
This spell turns the flesh of a willing creature you touch as hard as stone. Until the spell ends, the target has resistance to nonmagical bludgeoning, piercing, and slashing damage.
Stoneskin 5.5e 2024 vs. 5e 2014 edition differences
Stoneskin popularity
How popular is Stoneskin? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.
- Top 50% of all level 4 spells
- Bottom 50% of all 5e spells
- Bottom 50% picked level 4 Druid spell
- Bottom 50% picked level 4 Ranger spell
- Bottom 50% picked level 4 Wizard spell
- Bottom 50% picked level 4 Sorcerer spell
Spells similar to Stoneskin
Protection from Energy 3rd-level abjuration
It grants a creature resistance to a chosen damage type for up to an hour and shares the same concentration/touch pattern as the target spell.
Warding Bond 2nd-level abjuration
This touch spell links two creatures and provides damage mitigation and defensive benefit to the recipient in a way that mirrors a protective, supportive buff.
Fire Shield 4th-level evocation
It gives the caster resistance to one physical kind of damage (elemental, in this case) and adds a retaliatory effect, making it a defensive spell with similar tactical uses.
Barkskin 2nd-level transmutation
Although it changes how defense is calculated instead of granting resistance, it is a low‑level, hour‑long touch spell that serves the same defensive support role.
Death Armor 2nd-level necromancy
Like the target, it’s a touch support spell available to arcane casters that lasts an hour and provides a defensive advantage tied to sustaining a creature in combat.