Protection from Energy
2024 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Concentration, 1 hour
- Classes
- Artificer, Cleric, Druid, Ranger, Sorcerer, Wizard
- Source
- Player's Handbook (2024)
For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.
2014 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Concentration, 1 hour
- Classes
- Artificer, Cleric, Druid, Ranger, Sorcerer, Wizard
- Source
- Player's Handbook (2014)
For the duration, the willing creature you touch has resistance to one damage type of your choice: acid, cold, fire, lightning, or thunder.
Protection from Energy 5.5e 2024 vs. 5e 2014 edition differences
Protection from Energy popularity
How popular is Protection from Energy? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.
- Top 50% of all level 3 spells
- Top 50% of all 5e spells
- Top 50% picked level 3 Wizard spell
- Top 50% picked level 3 Sorcerer spell
- Bottom 50% picked level 3 Artificer spell
- Bottom 50% picked level 3 Druid spell
- Bottom 50% picked level 3 Cleric spell
- Bottom 50% picked level 3 Ranger spell
Read about how this popularity data is calculated.
Spells similar to Protection from Energy
Warding Bond 2nd-level abjuration
Both are 2nd- or 3rd-level abjurations cast by touch to provide sustained protection to a willing ally.
Players prefer Warding Bond over Protection from Energy
Primordial Ward 6th-level abjuration
Its main purpose is sustained protection against elemental damage, making it a stronger but more self-focused counterpart.
Players prefer Primordial Ward over Protection from Energy
Protection from Poison 2nd-level abjuration
This is another touch-based defensive spell that protects one ally from a specific damage threat for an hour.
Players prefer Protection from Poison over Protection from Energy
Absorb Elements 1st-level abjuration
It also counters elemental damage, though its protection is brief and reacts to an incoming attack rather than lasting an hour.
Players prefer Protection from Energy over Absorb Elements
Stoneskin 4th-level transmutation
Like Protection from Energy, it grants a touched creature resistance for 1 hour while requiring concentration.
Players prefer Protection from Energy over Stoneskin
Intellect Fortress 3rd-level abjuration
This concentration spell offers prolonged resistance to a damage category while supporting one or more allies.
Players prefer Protection from Energy over Intellect Fortress