Protection from Energy
2024 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Concentration, up to 1 hour
- Classes
- Cleric, Druid, Ranger, Sorcerer, Wizard
For the duration, the willing creature you touch has Resistance to one damage type of your choice: Acid, Cold, Fire, Lightning, or Thunder.
2014 Rules
- Level & School
- 3rd-level abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Concentration, 1 hour
- Classes
- Cleric, Druid, Ranger, Sorcerer, Wizard
For the duration, the willing creature you touch has resistance to one damage type of your choice: acid, cold, fire, lightning, or thunder.
Protection from Energy 5.5e 2024 vs. 5e 2014 edition differences
Protection from Energy popularity
How popular is Protection from Energy? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.
- Top 50% of all 5e spells
- Top 50% of all level 3 spells
- Bottom 50% picked level 3 Wizard spell
- Bottom 25% picked level 3 Druid spell
- Bottom 25% picked level 3 Sorcerer spell
- Bottom 25% picked level 3 Cleric spell
- Bottom 25% picked level 3 Ranger spell
Spells similar to Protection from Energy
Warding Bond 2nd-level abjuration
A touch abjuration that links two creatures to provide a lasting defensive benefit to an ally for an hour, similar in support intent and timing.
Players prefer Warding Bond over Protection from Energy
Fire Shield 4th-level evocation
Lets the caster choose a damage type (fire or cold) to resist while also providing a defensive effect, making it a close thematic match.
Players prefer Fire Shield over Protection from Energy
Protection from Poison 2nd-level abjuration
Also an abjuration touch spell that protects a single creature for an hour and is used to negate harmful effects rather than deal damage.
Players prefer Protection from Poison over Protection from Energy
Protection from Evil and Good 1st-level abjuration
Shares the same school and touch delivery and provides a protective effect to a willing creature for a limited duration, making it a natural analogue.
Players prefer Protection from Energy over Protection from Evil and Good
Stoneskin 4th-level transmutation
Grants damage resistance for up to an hour to a touched creature, trading concentration time for durability much like this spell.
Players prefer Protection from Energy over Stoneskin