Tenser's Floating Disk
2024 Rules
- Level & School
- 1st-level conjuration
- Casting Time
- Action or Ritual
- Range
- 30 feet
- Components
- V, S, M (a drop of mercury)
- Duration
- 1 hour
- Classes
- Wizard
- Source
- Player's Handbook (2024)
This spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an unoccupied space of your choice that you can see within range. The disk remains for the duration and can hold up to 500 pounds. If more weight is placed on it, the spell ends, and everything on the disk falls to the ground.
The disk is immobile while you are within 20 feet of it. If you move more than 20 feet away from it, the disk follows you so that it remains within 20 feet of you. It can move across uneven terrain, up or down stairs, slopes and the like, but it can't cross an elevation change of 10 feet or more. For example, the disk can't move across a 10-foot-deep pit, nor could it leave such a pit if it was created at the bottom.
If you move more than 100 feet from the disk (typically because it can't move around an obstacle to follow you), the spell ends.
2014 Rules
- Level & School
- 1st-level conjuration
- Casting Time
- Action or Ritual
- Range
- 30 feet
- Components
- V, S, M (a drop of mercury)
- Duration
- 1 hour
- Classes
- Wizard
- Source
- Player's Handbook (2014)
This spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an unoccupied space of your choice that you can see within range. The disk remains for the duration, and can hold up to 500 pounds. If more weight is placed on it, the spell ends, and everything on the disk falls to the ground.
The disk is immobile while you are within 20 feet of it. If you move more than 20 feet away from it, the disk follows you so that it remains within 20 feet of you. It can move across uneven terrain, up or down stairs, slopes and the like, but it can't cross an elevation change of 10 feet or more. For example, the disk can't move across a 10-foot-deep pit, nor could it leave such a pit if it was created at the bottom.
If you move more than 100 feet from the disk (typically because it can't move around an obstacle to follow you), the spell ends.
Tenser's Floating Disk 5.5e 2024 vs. 5e 2014 edition differences
Tenser's Floating Disk popularity
How popular is Tenser's Floating Disk? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.
- Top 50% of all 5e spells
- Bottom 50% picked level 1 Wizard spell
- Bottom 25% of all level 1 spells
Read about how this popularity data is calculated.
Spells similar to Tenser's Floating Disk
Mage Hand Conjuration cantrip
The spectral hand and floating disk each manipulate or carry objects at a distance through magical force.
Players prefer Mage Hand over Tenser's Floating Disk
Find Familiar 1st-level conjuration
Both are wizard-only ritual conjurations that create a lasting magical aid for exploration and logistics.
Players prefer Find Familiar over Tenser's Floating Disk
Phantom Steed 3rd-level illusion
A ritual conjuration lasting an hour, it provides magical transportation rather than combat power.
Players prefer Phantom Steed over Tenser's Floating Disk
Unseen Servant 1st-level conjuration
Both are 1st-level ritual conjurations that create a persistent magical helper for carrying out practical tasks.
Players prefer Unseen Servant over Tenser's Floating Disk
Immovable Object 2nd-level transmutation
It is another wizard utility spell that creates a persistent magical solution for handling objects and terrain.
Players prefer Tenser's Floating Disk over Immovable Object
Galder's Speedy Courier 4th-level conjuration
This spell likewise focuses on magically transporting belongings over a limited duration.
Players prefer Tenser's Floating Disk over Galder's Speedy Courier