Uncertain Footing
2024 Rules
- Level & School
- 2nd-level illusion
- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S, M (a distorted lens)
- Duration
- Concentration, 1 minute
- Classes
- Artificer, Bard, Warlock, Wizard
- Source
- Arcana Unleashed
You create illusory obstacles such as rocks or spikes in an attempt to confuse up to three creatures you can see within range, affecting their ability to move. Each target makes an Intelligence saving throw. On a failed save, a target's Speed is halved, and it can't take the Dash action. A hampered target repeats the save at the end of each of its turns, ending the spell on itself on a success.
Uncertain Footing 5.5e 2024 vs. 5e 2014 edition differences
Uncertain Footing is a new spell for the 2024 edition.
Spells similar to Uncertain Footing
Entangle 1st-level conjuration
It similarly disrupts movement for several enemies over an extended duration, using a magical environmental obstacle rather than direct damage.
Slow 3rd-level transmutation
It is a concentration debuff that targets multiple creatures at long range, reducing their movement and limiting their actions for up to a minute.
Phantasmal Force 2nd-level illusion
Both are second-level illusion spells that impose a persistent, save-based hindrance on a creature through deceptive imagery.
Web 2nd-level conjuration
Both are second-level concentration spells that impede enemy movement and reward controlling where creatures can travel.
Maximilian's Earthen Grasp 2nd-level transmutation
An Intelligence-based magical hindrance restrains an enemy and consumes its ongoing attention, though it affects only one target.
Nathair's Mischief 2nd-level illusion
This same-level illusion uses confusing phenomena to hinder enemies across the battlefield while requiring concentration.