Warp Sense
2014 Rules
- Level & School
- 2nd-level divination
- Casting Time
- Action
- Range
- Self
- Components
- V, S, M (a razorvine leaf)
- Duration
- Concentration, 1 minute
- Classes
- Sorcerer, Warlock, Wizard
- Source
- Sigil and the Outlands
For the duration, you sense the presence of portals, even inactive ones, within 30 feet of yourself.
If you detect a portal in this way, you can use your action to study it. Make a DC 15 ability check using your spellcasting ability. On a successful check, you learn the destination plane of the portal and what portal key it requires, then the spell ends. On a failed check, you learn nothing and can't study that portal again using this spell until you cast it again.
The spell can penetrate most barriers but is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Warp Sense 5.5e 2024 vs. 5e 2014 edition differences
Warp Sense is currently only available in the 2014 edition.
Warp Sense popularity
How popular is Warp Sense? It is one of the rarest spells in the game, and it is almost never chosen when available. This spell is virtually unheard of in most campaigns, but you can change that.
- Bottom 10% of all 5e spells
- Bottom 10% of all level 2 spells
- Bottom 10% picked level 2 Wizard spell
- Bottom 10% picked level 2 Sorcerer spell
- Bottom 10% picked level 2 Warlock spell
Read about how this popularity data is calculated.
Spells similar to Warp Sense
Arcane Eye 4th-level divination
It shares the same school and the same information-gathering mindset, even though it scouts farther away instead of sensing a nearby portal.
Players prefer Arcane Eye over Warp Sense
Detect Magic 1st-level divination
It also lets you sense something specific in a nearby area while you concentrate, and it’s a classic wizardly detection spell.
Players prefer Detect Magic over Warp Sense
Find Traps 2nd-level divination
Like Warp Sense, it’s about uncovering concealed dangers nearby rather than dealing direct damage or combat buffs.
Players prefer Find Traps over Warp Sense
Locate Object 2nd-level divination
This spell similarly searches for a specific target within range and gives you useful location information.
Players prefer Locate Object over Warp Sense
Detect Evil and Good 1st-level divination
Both are short-range divinations that reveal the presence of a particular kind of hidden thing around you.
Players prefer Detect Evil and Good over Warp Sense