Watery Sphere

A
Control

Watery Sphere is a Control spell. Control spells restrict enemy options through debuffs or denial effects.

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spell that traps foes in a drifting water globe,
shaping the battlefield

Watery Sphere is a Battlefield Shaping spell. Battlefield Shaping spells alter terrain, create obstacles, introduce hazards, and affect enemy positioning.

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as you
act swiftly

Watery Sphere is a Action Economy spell. Action Economy spells grant you more choices on future turns.

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and catch
multiple foes

Watery Sphere is a Multi Target spell. Multi Target spells have an area of effect or can explicitly target multiple allies or enemies.

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.

2014 Rules

Level & School
4th-level conjuration
Casting Time
Action
Range
90 feet
Components
V, S, M (a droplet of water)
Duration
Concentration, 1 minute
Classes
Druid, Sorcerer, Wizard
Source
Xanathar's Guide to Everything

You conjure up a sphere of water with a 5-foot radius at a point you can see within range. The sphere can hover but no more than 10 feet off the ground. The sphere remains for the spell's duration.

Any creature in the sphere's space must make a Strength saving throw. On a successful save, a creature is ejected from that space to the nearest unoccupied space of the creature's choice outside the sphere. A Huge or larger creature succeeds on the saving throw automatically, and a Large or smaller creature can choose to fail it. On a failed save, a creature is restrained by the sphere and is engulfed by the water. At the end of each of its turns, a restrained target can repeat the saving throw, ending the effect on itself on a success.

The sphere can restrain as many as four Medium or smaller creatures or one Large creature. If the sphere restrains a creature that causes it to exceed this capacity, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it.

As an action, you can move the sphere up to 30 feet in a straight line. If it moves over a pit, a cliff, or other drop-off, it safely descends until it is hovering 10 feet above the ground. Any creature restrained by the sphere moves with it. You can ram the sphere into creatures, forcing them to make the saving throw.

When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. Any creature restrained by the sphere is knocked prone in the space where it falls. The water then vanishes.

Watery Sphere 5.5e 2024 vs. 5e 2014 edition differences

Watery Sphere is currently only available in the 2014 edition.

Watery Sphere popularity

How popular is Watery Sphere? It is a seldom seen spell in the game, and it is almost never chosen when available. This spell is one that few spellcasters would ever acquire.

Read about how this popularity data is calculated.

Spells similar to Watery Sphere