Witch Bolt
- Level & School
- 1st-level evocation
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S, M (a twig struck by lightning)
- Duration
- Concentration, up to 1 minute
- Classes
- Sorcerer, Warlock, Wizard
A beam of crackling energy lances toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against it. On a hit, the target takes 2d12 Lightning damage.
On each of your subsequent turns, you can take a Bonus Action to deal 1d12 Lightning damage to the target automatically, even if the first attack missed. The spell ends if the target is ever outside the spell's range or if it has Total Cover from you.
Using a Higher-Level Spell Slot. The initial damage increases by 1d12 for each spell slot level above 1.
- Level & School
- 1st-level evocation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a twig from a tree that has been struck by lightning)
- Duration
- Concentration, up to 1 minute
- Classes
- Sorcerer, Warlock, Wizard
A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning damage to the target automatically. The spell ends if you use your action to do anything else. The spell also ends if the target is ever outside the spell’s range or if it has total cover from you.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, the initial damage increases by 1d12 for each slot level above 1st.
Witch Bolt 5.5e 2024 vs. 5e 2014 edition differences
The 2024 version increases range to 60 feet, changes initial damage to 2d12 on a hit, allows a bonus action on subsequent turns to deal 1d12 damage regardless of initial attack hit, and clarifies the damage increase per spell slot level.