Immolation
2014 Rules
- Level & School
- 5th-level evocation
- Casting Time
- Action
- Range
- 90 feet
- Components
- V
- Duration
- Concentration, 1 minute
- Classes
- Sorcerer, Wizard
- Source
- Xanathar's Guide to Everything
Flames wreathe one creature you can see within range. The target must make a Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spell's duration. The burning target sheds bright light in a 30-foot radius and dim light for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 4d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames can't be extinguished by nonmagical means.
If damage from this spell kills a target, the target is turned to ash.
Immolation 5.5e 2024 vs. 5e 2014 edition differences
Immolation is currently only available in the 2014 edition.
Immolation popularity
How popular is Immolation? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.
- Bottom 50% picked level 5 Wizard spell
- Bottom 50% picked level 5 Sorcerer spell
- Bottom 50% of all level 5 spells
- Bottom 25% of all 5e spells
Read about how this popularity data is calculated.
Spells similar to Immolation
Wall of Fire 4th-level evocation
This is another same-level evocation that deals fire damage while concentration is maintained, but it shapes an area rather than burning one creature.
Players prefer Wall of Fire over Immolation
Heat Metal 2nd-level transmutation
Both use concentration to inflict recurring fire damage on a single target from range, though Heat Metal requires an appropriate metal object.
Players prefer Heat Metal over Immolation
Cloudkill 5th-level conjuration
The two spells provide sustained damage over multiple rounds at range and demand concentration, with Cloudkill affecting creatures in a moving area.
Players prefer Cloudkill over Immolation
Witch Bolt 1st-level evocation
Despite its lower level, Witch Bolt similarly commits concentration to repeated lightning damage against a single nearby target.
Players prefer Witch Bolt over Immolation
Dawn 5th-level evocation
Dawn is also a fifth-level concentration spell that repeatedly damages creatures over a minute from a distant point.
Players prefer Immolation over Dawn
Enervation 5th-level necromancy
Like Immolation, it is a fifth-level concentration spell that makes repeated ranged attacks against one creature for ongoing damage.
Players prefer Immolation over Enervation