Immolation

A
Damage

Immolation is a Damage spell. Damage spells focus on dealing harm to enemies.

See all Damage spells →
spell that engulfs a foe in relentless fire, searing it again each turn until the flames fade or it turns to ash.

2014 Rules

Level & School
5th-level evocation
Casting Time
Action
Range
90 feet
Components
V
Duration
Concentration, 1 minute
Classes
Sorcerer, Wizard
Source
Xanathar's Guide to Everything

Flames wreathe one creature you can see within range. The target must make a Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spell's duration. The burning target sheds bright light in a 30-foot radius and dim light for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 4d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames can't be extinguished by nonmagical means.

If damage from this spell kills a target, the target is turned to ash.

Immolation 5.5e 2024 vs. 5e 2014 edition differences

Immolation is currently only available in the 2014 edition.

Immolation popularity

How popular is Immolation? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.

Read about how this popularity data is calculated.

Spells similar to Immolation