Wither and Bloom
2014 Rules
- Level & School
- 2nd-level necromancy
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S, M (a withered vine twisted into a loop)
- Duration
- Instantaneous
- Classes
- Druid, Sorcerer, Wizard
- Source
- Strixhaven: A Curriculum of Chaos
You invoke both death and life upon a 10-foot-radius sphere centered on a point within range. Each creature of your choice in that area must make a Constitution saving throw, taking 2d6 necrotic damage on a failed save, or half as much damage on a successful one. Nonmagical vegetation in that area withers.
In addition, one creature of your choice in that area can spend and roll one of its unspent Hit Dice and regain a number of hit points equal to the roll plus your spellcasting ability modifier.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot above the 2nd, and the number of Hit Dice that can be spent and added to the healing roll increases by one for each slot above 2nd.
Wither and Bloom 5.5e 2024 vs. 5e 2014 edition differences
Wither and Bloom is currently only available in the 2014 edition.
Wither and Bloom popularity
How popular is Wither and Bloom? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.
- Top 50% of all 5e spells
- Bottom 50% of all level 2 spells
- Bottom 50% picked level 2 Wizard spell
- Bottom 50% picked level 2 Sorcerer spell
- Bottom 25% picked level 2 Druid spell
Read about how this popularity data is calculated.
Spells similar to Wither and Bloom
Aid 2nd-level abjuration
Both are 2nd-level spells available to druids that let a caster support allies in addition to their broader combat utility.
Players prefer Aid over Wither and Bloom
Blight 4th-level necromancy
It shares the necrotic damage type, instantaneous resolution, necromantic school, and druid, sorcerer, and wizard class overlap.
Players prefer Blight over Wither and Bloom
Vampiric Touch 3rd-level necromancy
This necromancy spell also deals necrotic damage while converting that damage into healing, though it focuses on repeated attacks against nearby targets.
Players prefer Vampiric Touch over Wither and Bloom
Life Transference 3rd-level necromancy
Both combine necrotic damage with restoring hit points, making them strong choices when offense and emergency healing are needed together.
Players prefer Life Transference over Wither and Bloom
Ice Knife 1st-level conjuration
At the same range and a similar spell level, it delivers instantaneous area damage to chosen enemies and is shared by druids, sorcerers, and wizards.
Players prefer Wither and Bloom over Ice Knife
Negative Energy Flood 5th-level necromancy
The spell similarly links necrotic damage with restorative effects, but its higher level and narrower class access make it less comparable overall.
Players prefer Wither and Bloom over Negative Energy Flood