Blight

  • Level & School 4th-level necromancy
  • Casting Time Action
  • Range 30 feet
  • Components V, S
  • Duration Instantaneous
  • Classes Druid, Sorcerer, Warlock, Wizard

A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. A Plant creature automatically fails the save.

Alternatively, target a nonmagical plant that isn't a creature, such as a tree or shrub. It doesn't make a save; it simply withers and dies.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 4.