Abi-Dalzim's Horrid Wilting

2014 Rules

Level & School
8th-level necromancy
Casting Time
Action
Range
150 feet
Components
V, S, M (a bit of sponge)
Duration
Instantaneous
Classes
Sorcerer, Wizard
Source
Xanathar's Guide to Everything

You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren't affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 12d8 necrotic damage on a failed save, or half as much damage on a successful one.

Nonmagical plants in the area that aren't creatures, such as trees and shrubs, wither and die instantly.

Abi-Dalzim's Horrid Wilting 5e 2014 edition

Abi-Dalzim's Horrid Wilting is currently only available in the 2014 edition.