Circle of Death

  • Level & School
    6th-level necromancy
  • Casting Time
    Action
  • Range
    150 feet
  • Components
    V, S, M (the powder of a crushed black pearl worth 500+ GP)
  • Duration
    Instantaneous
  • Classes
    Sorcerer, Warlock, Wizard

Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 2d8 for each spell slot level above 6.

Circle of Death 5e 2024 vs. 2014 edition differences

Both versions deal 8d8 necrotic damage on a failed save, increasing by 2d8 per slot level above 6th. The 2024 version specifies "Negative energy" and "Sphere" with hyphenation, but these are stylistic. No significant mechanical differences are present.