Harm
2024 Rules
- Level & School
- 6th-level necromancy
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage, and its Hit Point maximum is reduced by an amount equal to the Necrotic damage it took. On a successful save, it takes half as much damage only. This spell can't reduce a target's Hit Point maximum below 1.
2014 Rules
- Level & School
- 6th-level necromancy
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
Harm 5.5e 2024 vs. 5e 2014 edition differences
Spells similar to Harm
Finger of Death 7th-level necromancy
A high-level necromancy spell that deals a large amount of single-target necrotic damage, making it thematically and mechanically close to this spell.
Circle of Death 6th-level necromancy
Shares the same school and deals heavy necrotic damage at a similar power tier, though it affects an area rather than a single target.
Disintegrate 6th-level transmutation
A same-level, single-target spell that delivers very large instantaneous damage and can drastically change a target's survivability in one hit.
Blight 4th-level necromancy
A lower‑level necromancy spell that deals potent necrotic damage to a single creature, making it a smaller-scale analogue in the same damage niche.
Inflict Wounds 1st-level necromancy
A touch-range necromancy spell that focuses on delivering concentrated necrotic damage to one creature, representing the low-level version of this effect.