Finger of Death

Level & School
7th-level necromancy
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Sorcerer, Warlock, Wizard

You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one.

A Humanoid killed by this spell rises at the start of your next turn as a Zombie that follows your verbal orders.

Level & School
7th-level necromancy
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Sorcerer, Warlock, Wizard

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

Finger of Death 5.5e 2024 vs. 5e 2014 edition differences

Both versions deal 7d8 + 30 necrotic damage on a failed save, half on success, with an instantaneous duration. The 2024 version clarifies "unleash negative energy" and "a Humanoid" (capitalized), but no mechanical differences in damage, saving throw, or resurrection effects are present.