Bones of the Earth
2014 Rules
- Level & School
- 6th-level transmutation
- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Druid
- Source
- Xanathar's Guide to Everything
You cause up to six pillars of stone to burst from places on the ground that you can see within range. Each pillar is a cylinder that has a diameter of 5 feet and a height of up to 30 feet. The ground where a pillar appears must be wide enough for its diameter, and you can target the ground under a creature if that creature is Medium or smaller. Each pillar has AC 5 and 30 hit points. When reduced to 0 hit points, a pillar crumbles into rubble, which creates an area of difficult terrain with a 10-foot radius that lasts until the rubble is cleared. Each 5-foot-diameter portion of the area requires at least 1 minute to clear by hand.
If a pillar is created under a creature, that creature must succeed on a Dexterity saving throw or be lifted by the pillar. A creature can choose to fail the save.
If a pillar is prevented from reaching its full height because of a ceiling or other obstacle, a creature on the pillar takes 6d6 bludgeoning damage and is restrained, pinched between the pillar and the obstacle. The restrained creature can use an action to make a Strength or Dexterity check (the creature's choice) against the spell's save DC. On a success, the creature is no longer restrained and must either move off the pillar or fall off it.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 7th level or higher, you can create two additional pillars for each slot level above 6th.
Bones of the Earth 5.5e 2024 vs. 5e 2014 edition differences
Bones of the Earth is currently only available in the 2014 edition.
Bones of the Earth popularity
How popular is Bones of the Earth? It is a seldom seen spell in the game, but is chosen above nearly all other options when available. This spell is a rare gem that spellcasters seek out.
- #3 picked level 6 Druid spell
- Bottom 50% of all level 6 spells
- Bottom 25% of all 5e spells
Read about how this popularity data is calculated.
Spells similar to Bones of the Earth
Earthquake 8th-level transmutation
This higher-level druid spell likewise uses earth-based bludgeoning effects to disrupt groups across the battlefield.
Players prefer Bones of the Earth over Earthquake
Wall of Stone 5th-level evocation
Both are druid-accessible stone-shaping spells that create substantial terrain and obstacles at long range.
Players prefer Bones of the Earth over Wall of Stone
Move Earth 6th-level transmutation
Each reshapes the battlefield through large-scale manipulation of earth, with strong defensive and positional applications.
Players prefer Bones of the Earth over Move Earth
Transmute Rock 5th-level transmutation
The spells share transmutation, druid access, a 120-foot range, and the ability to alter stone or ground to hinder creatures.
Players prefer Bones of the Earth over Transmute Rock
Erupting Earth 3rd-level transmutation
Both produce instantaneous, long-range eruptions of earth that affect multiple creatures and reshape the ground.
Players prefer Bones of the Earth over Erupting Earth
Earth Tremor 1st-level evocation
Although much weaker and shorter-ranged, it similarly uses a sudden ground eruption to damage several creatures and interfere with positioning.
Players prefer Bones of the Earth over Earth Tremor