Sapping Sting

2014 Rules

Level & School
Necromancy cantrip
Casting Time
Action
Range
30 feet
Components
V, S
Duration
Instantaneous
Classes
Source
Explorer's Guide to Wildemount

You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.

Cantrip Upgrade. This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4) and 17th level (4d4).

Sapping Sting 5e 2014 edition

Sapping Sting is currently only available in the 2014 edition.