Sapping Sting

A
Damage

Sapping Sting is a Damage spell. Damage spells focus on dealing harm to enemies.

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spell that drains a foe’s strength with necrotic sting, forcing a tough
make or break

Sapping Sting is a Save or Suck spell. Save or Suck spells fall entirely flat if the target succeeds on a saving throw.

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save that can leave it prone.

2014 Rules

Level & School
Necromancy cantrip
Casting Time
Action
Range
30 feet
Components
V, S
Duration
Instantaneous
Classes
Wizard
Source
Explorer's Guide to Wildemount

You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.

Cantrip Upgrade. This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4) and 17th level (4d4).

Sapping Sting 5.5e 2024 vs. 5e 2014 edition differences

Sapping Sting is currently only available in the 2014 edition.

Sapping Sting popularity

How popular is Sapping Sting? It is a seldom seen spell in the game, and it is almost never chosen when available. This spell is one that few spellcasters would ever acquire.

Read about how this popularity data is calculated.

Spells similar to Sapping Sting