Inflict Wounds
2024 Rules
- Level & School
- 1st-level necromancy
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
- Source
- Player's Handbook (2024)
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.
2014 Rules
- Level & School
- 1st-level necromancy
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
- Source
- Player's Handbook (2014)
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Inflict Wounds 5.5e 2024 vs. 5e 2014 edition differences
Inflict Wounds popularity
How popular is Inflict Wounds? It is a commonly found spell in the game, and is often chosen over other options when available. This spell is a reliable addition to any spellbook.
- Top 25% of all 5e spells
- Top 50% picked level 1 Cleric spell
- Top 50% of all level 1 spells
Read about how this popularity data is calculated.
Spells similar to Inflict Wounds
Harm 6th-level necromancy
As a cleric necromancy spell, it inflicts a large amount of instantaneous necrotic damage on a single target, making it a higher-level counterpart.
Players prefer Harm over Inflict Wounds
Guiding Bolt 1st-level evocation
It is a cleric's 1st-level, instantaneous single-target damage spell, though it uses radiant damage and an attack roll instead.
Players prefer Guiding Bolt over Inflict Wounds
Blight 4th-level necromancy
The spell shares the Necromancy school, necrotic damage type, and immediate damage-focused purpose, albeit at a much higher level and range.
Players prefer Blight over Inflict Wounds
Toll the Dead Necromancy cantrip
Both deal necrotic damage to one creature from a cleric spell list, with a saving throw determining the result.
Players prefer Inflict Wounds over Toll the Dead
Wither and Bloom 2nd-level necromancy
It delivers instantaneous necrotic damage and belongs to the same broad life-draining magical theme, but affects an area and can heal an ally.
Players prefer Inflict Wounds over Wither and Bloom
Sapping Sting Necromancy cantrip
This is another close-range necrotic spell that relies on a saving throw and can add a useful combat effect.
Players prefer Inflict Wounds over Sapping Sting