Inflict Wounds

A
Damage

Inflict Wounds is a Damage spell. Damage spells focus on dealing harm to enemies.

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spell that channels a cruel touch to sear a creature with necrotic power, growing deadlier with higher spell slots.

2024 Rules

Level & School
1st-level necromancy
Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous
Classes
Cleric
Source
Player's Handbook (2024)

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.

2014 Rules

Level & School
1st-level necromancy
Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous
Classes
Cleric
Source
Player's Handbook (2014)

Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.

Inflict Wounds 5.5e 2024 vs. 5e 2014 edition differences

Inflict Wounds changed from a melee spell attack that dealt 3d10 necrotic on a hit to a Constitution saving throw that deals 2d10 necrotic on a failed save, or half on a success. Upcasting still adds 1d10 per slot level above 1st.

Inflict Wounds popularity

How popular is Inflict Wounds? It is a commonly found spell in the game, and is often chosen over other options when available. This spell is a reliable addition to any spellbook.

Read about how this popularity data is calculated.

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