Globe of Invulnerability
2024 Rules
- Level & School
- 6th-level abjuration
- Casting Time
- Action
- Range
- Self
- Components
- V, S, M (a glass bead)
- Duration
- Concentration, up to 1 minute
- Classes
- Sorcerer, Wizard
An immobile, shimmering barrier appears in a 10-foot Emanation around you and remains for the duration.
Any spell of level 5 or lower cast from outside the barrier can't affect anything within it. Such a spell can target creatures and objects within the barrier, but the spell has no effect on them. Similarly, the area within the barrier is excluded from areas of effect created by such spells.
Using a Higher-Level Spell Slot. The barrier blocks spells of 1 level higher for each spell slot level above 6.
2014 Rules
- Level & School
- 6th-level abjuration
- Casting Time
- Action
- Range
- Self (10-foot radius)
- Components
- V, S, M (a glass or crystal bead that shatters when the spell ends)
- Duration
- Concentration, 1 minute
- Classes
- Sorcerer, Wizard
An immobile, faintly shimmering barrier springs into existence in a 10-foot radius around you and remains for the duration.
Any spell of 5th level or lower cast from outside the barrier can't affect creatures or objects within it, even if the spell is cast using a higher level spell slot. Such a spell can target creatures and objects within the barrier, but the spell has no effect on them. Similarly, the area within the barrier is excluded from the areas affected by such spells.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 7th level or higher, the barrier blocks spells of one level higher for each slot level above 6th.
Globe of Invulnerability 5.5e 2024 vs. 5e 2014 edition differences
Spells similar to Globe of Invulnerability
Antimagic Field 8th-level abjuration
Both create a self-centered protective zone that neutralizes spells inside the area, with Antimagic Field being the more extreme version.
Wall of Force 5th-level evocation
Like Globe of Invulnerability, it makes an immobile, near-impervious barrier centered on the caster that shapes the battlefield and blocks effects from crossing it.
Forbiddance 6th-level abjuration
This is another high-level abjuration that creates a guarded area that prevents certain external magical intrusions and controls what can affect the space.
Guards and Wards 6th-level abjuration
It’s a level 6 warding spell that protects and shapes a space around a location, serving a similar defensive, area-focused purpose as Globe of Invulnerability.
Leomund's Tiny Hut 3rd-level evocation
Both produce a sheltered, immobile dome around the caster that excludes outside effects and provides a defensible space for the duration.