Cone of Cold

  • Level & School
    5th-level evocation
  • Casting Time
    Action
  • Range
    Self
  • Components
    V, S, M (a small crystal or glass cone)
  • Duration
    Instantaneous
  • Classes
    Druid, Sorcerer, Wizard

You unleash a blast of cold air. Each creature in a 60-foot Cone originating from you makes a Constitution saving throw, taking 8d8 Cold damage on a failed save or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 5.

Cone of Cold 5.5e 2024 vs. 5e 2014 edition differences

The 2024 version adds Druid as a class, clarifies the cone originates from the caster, and rephrases the description. The damage increase wording is simplified; mechanically, both versions deal 8d8 cold damage with a 1d8 increase per slot level above 5. No significant mechanical differences in damage or effects.