Ice Storm

  • Level & School
    4th-level evocation
  • Casting Time
    Action
  • Range
    300 feet
  • Components
    V, S, M (a mitten)
  • Duration
    Instantaneous
  • Classes
    Druid, Sorcerer, Wizard

Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one.

Hailstones turn ground in the Cylinder into Difficult Terrain until the end of your next turn.

Using a Higher-Level Spell Slot. The Bludgeoning damage increases by 1d10 for each spell slot level above 4.

Ice Storm 5e 2024 vs. 2014 edition differences

The 2024 version increases bludgeoning damage from 2d8 to 2d10 and damage per slot level from 1d8 to 1d10. The description simplifies wording but retains the same effect. No other significant mechanical differences are present.