Conjure Barrage
2024 Rules
- Level & School
- 3rd-level conjuration
- Casting Time
- Action
- Range
- Self (60-foot cone)
- Components
- V, S, M (a Melee or Ranged weapon worth at least 1 CP)
- Duration
- Instantaneous
- Classes
- Ranger
- Source
- Player's Handbook (2024)
You brandish the weapon used to cast the spell and conjure similar spectral weapons (or ammunition appropriate to the weapon) that launch forward and then disappear. Each creature of your choice that you can see in a 60-foot Cone makes a Dexterity saving throw, taking 5d8 Force damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 3.
2014 Rules
- Level & School
- 3rd-level conjuration
- Casting Time
- Action
- Range
- Self (60-foot cone)
- Components
- V, S, M (one piece of ammunition or a thrown weapon)
- Duration
- Instantaneous
- Classes
- Ranger
- Source
- Player's Handbook (2014)
You throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot cone must succeed on a Dexterity saving throw. A creature takes 3d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the weapon or ammunition used as a component.
Conjure Barrage 5.5e 2024 vs. 5e 2014 edition differences
Conjure Barrage popularity
How popular is Conjure Barrage? It is a seldom seen spell in the game, but is chosen above nearly all other options when available. This spell is a rare gem that spellcasters seek out.
- #1 picked level 3 Ranger spell
- Bottom 50% of all 5e spells
- Bottom 25% of all level 3 spells
Read about how this popularity data is calculated.
Spells similar to Conjure Barrage
Fireball 3rd-level evocation
It is another third-level instantaneous area blast resolved with a Dexterity save, although it uses a ranged sphere and fire damage.
Players prefer Fireball over Conjure Barrage
Lightning Arrow 3rd-level transmutation
Rangers use both spells for an immediate multi-target burst connected to their weapon attacks.
Players prefer Conjure Barrage over Lightning Arrow
Conjure Volley 5th-level conjuration
This is the same ranger weapon-themed area attack, dealing force damage to multiple creatures instantly, though at a higher level.
Players prefer Conjure Barrage over Conjure Volley
Cone of Cold 5th-level evocation
Its 60-foot cone, instantaneous duration, and Dexterity-based area damage closely match the spell's battlefield use.
Players prefer Conjure Barrage over Cone of Cold
Steel Wind Strike 5th-level conjuration
Both are ranger-accessible conjuration spells that deal instantaneous force damage to several targets.
Players prefer Conjure Barrage over Steel Wind Strike
Pulse Wave 3rd-level evocation
A same-level force-damage cone that affects multiple creatures makes this a strong mechanical comparison despite its shorter reach.
Players prefer Conjure Barrage over Pulse Wave