Create Food and Water
2024 Rules
- Level & School
- 3rd-level conjuration
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric, Paladin
You create 45 pounds of food and 30 gallons of fresh water on the ground or in containers within range—both useful in fending off the hazards of malnutrition and dehydration. The food is bland but nourishing and looks like a food of your choice, and the water is clean. The food spoils after 24 hours if uneaten.
2014 Rules
- Level & School
- 3rd-level conjuration
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric, Paladin
You create 45 pounds of food and 30 gallons of water on the ground or in containers within range, enough to sustain up to fifteen humanoids or five steeds for 24 hours. The food is bland but nourishing, and spoils if uneaten after 24 hours. The water is clean and doesn't go bad.
Create Food and Water 5.5e 2024 vs. 5e 2014 edition differences
Create Food and Water popularity
Create Food and Water is a commonly chosen level 3 spell. Choosing it adds an established option to your spellbook.
- Bottom 50% level 3 Cleric spell
- Top 50% level 3 Paladin spell
Spells similar to Create Food and Water
Goodberry 1st-level conjuration
Both conjure edible provisions that last a limited time and are chosen for short-term survival and healing uses.
Purify Food and Drink 1st-level transmutation
This spell also deals directly with making food and drink safe and usable, addressing the same practical need for nourishment.
Create or Destroy Water 1st-level transmutation
Like the target, it provides fresh water on demand at short range, solving hydration problems in the field.
Heroes' Feast 6th-level conjuration
Both produce a banquet-style meal that benefits a group, though this spell grants stronger, longer-lasting advantages.
Mordenkainen's Magnificent Mansion 7th-level conjuration
It creates a comfortable, service-providing space and provisions for travelers, serving similar out-of-combat utility and comfort.