Create or Destroy Water
2024 Rules
- Level & School
- 1st-level transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a mix of water and sand)
- Duration
- Instantaneous
- Classes
- Cleric, Druid
You do one of the following: Create Water. You create up to 10 gallons of clean water within range in an open container. Alternatively, the water falls as rain in a 30-foot Cube within range, extinguishing exposed flames there. Destroy Water. You destroy up to 10 gallons of water in an open container within range. Alternatively, you destroy fog in a 30-foot Cube within range.
Using a Higher-Level Spell Slot. You create or destroy 10 additional gallons of water, or the size of the Cube increases by 5 feet, for each spell slot level above 1.
2014 Rules
- Level & School
- 1st-level transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a drop of water if creating water or a few grains of sand if destroying it)
- Duration
- Instantaneous
- Classes
- Cleric, Druid
You either create or destroy water.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above 1st.
Create or Destroy Water 5.5e 2024 vs. 5e 2014 edition differences
Create or Destroy Water popularity
How popular is Create or Destroy Water? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.
- Top 25% of all 5e spells
- Bottom 50% of all level 1 spells
- Bottom 50% picked level 1 Druid spell
- Bottom 50% picked level 1 Cleric spell
Spells similar to Create or Destroy Water
Control Water 4th-level transmutation
It is a higher-level spell that manipulates bodies of water to shape the battlefield in ways very similar to creating, moving, or removing water.
Create Food and Water 3rd-level conjuration
Both spells can produce clean water as an instant effect and are used for practical, non-combat utility by divine casters.
Fog Cloud 1st-level conjuration
Fog Cloud creates a 30-foot-plus area of obscuring vapor, which is the kind of fog Create or Destroy Water can remove, making them natural opposites.
Purify Food and Drink 1st-level transmutation
This spell also cleans consumables and small quantities of liquids, matching the mundane, cleansing use of creating or purifying water.
Gust of Wind 2nd-level evocation
Gust of Wind can clear areas and interact with environmental effects like small flames or vapors, overlapping with the spell's extinguishing and clearing options.