Dream of the Blue Veil
2014 Rules
- Level & School
- 7th-level conjuration
- Casting Time
- 10 minute
- Range
- 20 feet
- Components
- V, S, M (a magic item or a willing creature from the destination world)
- Duration
- 6 hours
- Classes
- Bard, Sorcerer, Warlock, Wizard
- Source
- Tasha's Cauldron of Everything
You and up to eight willing creatures within range fall unconscious for the spell's duration and experience visions of another world on the Material Plane, such as Oerth, Toril, Krynn, or Eberron. If the spell reaches its full duration, the visions conclude with each of you encountering and pulling back a mysterious blue curtain. The spell then ends with you mentally and physically transported to the world that was in the visions.
To cast this spell, you must have a magic item that originated on the world you wish to reach, and you must be aware of the world's existence, even if you don't know the world's name. Your destination in the other world is a safe location within 1 mile of where the magic item was created. Alternatively, you can cast the spell if one of the affected creatures was born on the other world, which causes your destination to be a safe location within 1 mile of where that creature was born.
The spell ends early on a creature if that creature takes any damage, and the creature isn't transported. If you take any damage, the spell ends for you and all the other creatures, with none of you being transported.
Dream of the Blue Veil 5.5e 2024 vs. 5e 2014 edition differences
Dream of the Blue Veil is currently only available in the 2014 edition.
Dream of the Blue Veil popularity
How popular is Dream of the Blue Veil? It is a seldom seen spell in the game, and it is almost never chosen when available. This spell is one that few spellcasters would ever acquire.
- Bottom 50% of all level 7 spells
- Bottom 25% of all 5e spells
- Bottom 10% picked level 7 Sorcerer spell
- Bottom 10% picked level 7 Wizard spell
- Bottom 10% picked level 7 Bard spell
- Bottom 10% picked level 7 Warlock spell
Read about how this popularity data is calculated.
Spells similar to Dream of the Blue Veil
Teleport 7th-level conjuration
Both spells move multiple willing creatures over an immense distance without dealing damage.
Players prefer Teleport over Dream of the Blue Veil
Plane Shift 7th-level conjuration
It is a same-level conjuration that transports a group to another plane, making it the closest functional match.
Players prefer Plane Shift over Dream of the Blue Veil
Astral Projection 9th-level necromancy
Like the target, it lets several creatures leave their current world through an extended, noncombat magical journey.
Players prefer Astral Projection over Dream of the Blue Veil
Teleportation Circle 5th-level conjuration
Both are conjuration-based movement spells designed to relocate multiple creatures across extraordinary distances.
Players prefer Teleportation Circle over Dream of the Blue Veil
Etherealness 7th-level conjuration
This same-level conjuration grants a group prolonged travel beyond the ordinary physical world.
Players prefer Etherealness over Dream of the Blue Veil
Gate 9th-level conjuration
Its primary purpose is opening a connection for planar travel, though it offers less group transport and more immediate access.
Players prefer Gate over Dream of the Blue Veil