Earthbind

A
Control

Earthbind is a Control spell. Control spells restrict enemy options through debuffs or denial effects.

See all Control spells →
spell that binds a flying foe in magical bands, forcing a
failed save

Earthbind is a Save or Suck spell. Save or Suck spells fall entirely flat if the target succeeds on a saving throw.

See all Save or Suck spells →
or sending it safely down to earth.

2014 Rules

Level & School
2nd-level transmutation
Casting Time
Action
Range
300 feet
Components
V
Duration
Concentration, 1 minute
Classes
Druid, Sorcerer, Warlock, Wizard
Source
Xanathar's Guide to Everything

Choose one creature you can see within range. Yellow strips of magical energy loop around the creature. The target must succeed on a Strength saving throw, or its flying speed (if any) is reduced to 0 feet for the spell's duration. An airborne creature affected by this spell safely descends at 60 feet per round until it reaches the ground or the spell ends.

Earthbind 5.5e 2024 vs. 5e 2014 edition differences

Earthbind is currently only available in the 2014 edition.

Earthbind popularity

How popular is Earthbind? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.

Read about how this popularity data is calculated.

Spells similar to Earthbind