Grave Ground

A
Damage

Grave Ground is a Damage spell. Damage spells focus on dealing harm to enemies.

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spell that raises skeletal hands to harm
multiple foes

Grave Ground is a Multi Target spell. Multi Target spells have an area of effect or can explicitly target multiple allies or enemies.

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while
shaping the battlefield

Grave Ground is a Battlefield Shaping spell. Battlefield Shaping spells alter terrain, create obstacles, introduce hazards, and affect enemy positioning.

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with cursed, difficult ground.

2024 Rules

Level & School
5th-level necromancy
Casting Time
Action
Range
120 feet
Components
V, S, M (a handful of grave dirt)
Duration
Concentration, 1 minute
Classes
Cleric, Warlock, Wizard
Source
Arcana Unleashed

Skeletal hands burst from an area on the ground within range. The area consists of up to four 10-foot squares, which you arrange as you like. Each square must be contiguous with at least one other square. That area is Difficult Terrain for your enemies.

Any enemy in that area when the skeletal hands appear makes a Strength saving throw. On a failed save, a creature takes 6d6 Necrotic damage, and until the end of its next turn, the creature subtracts 1d6 from all its damage rolls. An enemy also makes this save if it enters the area or ends its turn there. A creature makes this save only once per turn.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 5.

Grave Ground 5.5e 2024 vs. 5e 2014 edition differences

Grave Ground is a new spell for the 2024 edition.

Spells similar to Grave Ground