Sickening Radiance

A
Damage

Sickening Radiance is a Damage spell. Damage spells focus on dealing harm to enemies.

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spell that blankets an area in eerie green light, punishing and weakening
multiple foes

Sickening Radiance is a Multi Target spell. Multi Target spells have an area of effect or can explicitly target multiple allies or enemies.

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while
shaping the battlefield

Sickening Radiance is a Battlefield Shaping spell. Battlefield Shaping spells alter terrain, create obstacles, introduce hazards, and affect enemy positioning.

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.

2014 Rules

Level & School
4th-level evocation
Casting Time
Action
Range
120 feet
Components
V, S
Duration
Concentration, 10 minutes
Classes
Sorcerer, Warlock, Wizard
Source
Xanathar's Guide to Everything

Dim, greenish light spreads within a 30-foot-radius sphere centered on a point you choose within range. The light spreads around corners, and it lasts until the spell ends.

When a creature moves into the spell's area for the first time on a turn or starts its turn there, that creature must succeed on a Constitution saving throw or take 4d10 radiant damage, and it suffers one level of exhaustion and emits a dim, greenish light in a 5-foot radius. This light makes it impossible for the creature to benefit from being invisible. The light and any levels of exhaustion caused by this spell go away when the spell ends.

Sickening Radiance 5.5e 2024 vs. 5e 2014 edition differences

Sickening Radiance is currently only available in the 2014 edition.

Sickening Radiance popularity

How popular is Sickening Radiance? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.

Read about how this popularity data is calculated.

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