Investiture of Ice
2014 Rules
- Level & School
- 6th-level transmutation
- Casting Time
- Action
- Range
- Self
- Components
- V, S
- Duration
- Concentration, 10 minutes
- Classes
- Druid, Sorcerer, Warlock, Wizard
- Source
- Xanathar's Guide to Everything
Until the spell ends, ice rimes your body, and you gain the following benefits:
- You are immune to cold damage and have resistance to fire damage.
- You can move across difficult terrain created by ice or snow without spending extra movement.
- The ground in a 10-foot radius around you is icy and is difficult terrain for creatures other than you. The radius moves with you.
- You can use your action to create a 15-foot cone of freezing wind extending from your outstretched hand in a direction you choose. Each creature in the cone must make a Constitution saving throw. A creature takes 4d6 cold damage on a failed save, or half as much damage on a successful one. A creature that fails its save against this effect has its speed halved until the start of your next turn.
Investiture of Ice 5.5e 2024 vs. 5e 2014 edition differences
Investiture of Ice is currently only available in the 2014 edition.
How popular is Investiture of Ice in 5e?
Investiture of Ice is the #42 most popular level 6 spell (of 52) and the #13 most picked level 6 Warlock spell (of 15).
Among level 6 spells, Investiture of Ice ranks just below Transport via Plants and just above Tenser's Transformation in popularity.
- #553 (of 580) most popular 5e spell
- #42 (of 52) most popular level 6 spell
- #13 (of 15) most picked level 6 Warlock spell
- #17 (of 19) most picked level 6 Druid spell
- #19 (of 21) most picked level 6 Sorcerer spell
- #33 (of 35) most picked level 6 Wizard spell
Read about how this popularity data is calculated.
Spells similar to Investiture of Ice
Cone of Cold 5th-level evocation
Its large cold-damage cone serves a similar purpose when the priority is hitting several enemies with one Constitution save.
Players prefer Cone of Cold over Investiture of Ice
Wall of Ice 6th-level evocation
Both are sixth-level concentration spells that deal cold damage and reshape the battlefield for up to 10 minutes.
Players prefer Wall of Ice over Investiture of Ice
Otiluke's Freezing Sphere 6th-level evocation
Cold damage, sixth-level power, and the ability to affect multiple creatures make it a strong offensive alternative.
Players prefer Otiluke's Freezing Sphere over Investiture of Ice
Rime's Binding Ice 2nd-level evocation
The spell combines a cold cone with a speed-reducing effect, closely echoing the target's freezing wind attack.
Players prefer Rime's Binding Ice over Investiture of Ice
Investiture of Flame 6th-level transmutation
It is the same self-targeted, concentration-based transformation with lasting defenses, a moving hazard, and an action-based area attack.
Players prefer Investiture of Flame over Investiture of Ice
Investiture of Wind 6th-level transmutation
This matching sixth-level investiture also grants personal benefits while repeatedly shaping nearby combat through an action-based attack.
Players prefer Investiture of Ice over Investiture of Wind