Mind Blank

A
Support

Mind Blank is a Support spell. Support spells strengthen, protect, or buff allies.

See all Support spells →
spell that shields one creature from psychic harm, charm, divination, and mind-reading, keeping its thoughts and location hidden.

2024 Rules

Level & School
8th-level abjuration
Casting Time
Action
Range
Touch
Components
V, S
Duration
24 hours
Classes
Bard, Wizard

Until the spell ends, one willing creature you touch has Immunity to Psychic damage and the Charmed condition. The target is also unaffected by anything that would sense its emotions or alignment, read its thoughts, or magically detect its location, and no spell—not even Wish—can gather information about the target, observe it remotely, or control its mind.

2014 Rules

Level & School
8th-level abjuration
Casting Time
Action
Range
Touch
Components
V, S
Duration
24 hours
Classes
Bard, Wizard

Until the spell ends, one willing creature you touch is immune to psychic damage, any effect that would sense its emotions or read its thoughts, divination spells, and the charmed condition. The spell even foils wish spells and spells or effects of similar power used to affect the target's mind or to gain information about the target.

Mind Blank 5.5e 2024 vs. 5e 2014 edition differences

Mind Blank now also blocks effects that sense the target’s alignment, magically detect its location, observe it remotely, or control its mind. The 2014 version instead broadly blocked divination spells and similar effects that affected the mind or gathered info.

Spells similar to Mind Blank

  • Sequester 7th-level transmutation

    It hides a touched creature from detection and interaction for an extended period, much like this spell's long-term protection against magical scrying and mental intrusion.

  • Nondetection 3rd-level abjuration

    Both prevent magical sensing of a touched creature's location or nature, offering a stealthy, defensive counter to divination magic.

  • Mordenkainen's Private Sanctum 4th-level abjuration

    This creates an area that blocks remote sight and divination, echoing the target spell's emphasis on stopping magical observation and information gathering.

  • Forbiddance 6th-level abjuration

    It uses long-lasting magical wards to bar entry and block certain magics, sharing the theme of powerful, area-scale protection against outside magical effects.

  • Protection from Evil and Good 1st-level abjuration

    It grants a creature protection against charm and possession effects, aligning with the target spell's goal of shielding the mind from domination and emotional probing.

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