Sequester
With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can't be targeted by Divination spells, detected by magic, or viewed remotely with magic.
If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn't age, and doesn't need food, water, or air.
You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include “after 1,000 years” or “when the tarrasque awakens.” This spell also ends if the target takes any damage.
Sequester 5e 2024 vs. 2014 edition differences
The 2024 version grants the target the Invisible condition, while the 2014 version makes it invisible and immune to divination. The 2024 version states the creature is Unconscious, doesn't need food, water, or air, whereas the 2014 version states the target is in suspended animation with no mention of unconsciousness or sustenance needs.