Spare the Dying

  • Level & School Necromancy cantrip
  • Casting Time Action
  • Range 15 feet
  • Components V, S
  • Duration Instantaneous
  • Classes Cleric, Druid

Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.

Cantrip upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).