Sylune's Viper

A
Damage

Sylune's Viper is a Damage spell. Damage spells focus on dealing harm to enemies.

See all Damage spells →
spell that grants
climbing speed

Sylune's Viper is a Mobility spell. Mobility spells augment or allow for new ways of moving.

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and
temporary hit points

Sylune's Viper is a Healing spell. Healing spells restore hit points and bring characters back to life.

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,
then strikes with a
magic action

Sylune's Viper is a Action Economy spell. Action Economy spells grant you more choices on future turns.

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venom bite.

2024 Rules

Level & School
3rd-level conjuration
Casting Time
Bonus action
Range
Self
Components
V, S, M (a snake fang)
Duration
1 hour
Classes
Druid, Wizard

A shimmering, spectral snake encircles your body for the duration. You gain 15 Temporary Hit Points; the spell ends early if you have no Temporary Hit Points left.

While the spell is active, you gain the following benefits:

Climbing. You gain a Climb Speed equal to your Speed.

Venomous Bite. As a Magic action, you can make a ranged spell attack using the snake against one creature within 50 feet. On a hit, the target takes 1d6 Force damage and has the Poisoned condition until the start of your next turn. While Poisoned, the target has the Incapacitated condition.

Using a Higher-Level Spell Slot. For each spell slot level above 3, the number of Temporary Hit Points you gain from this spell increases by 5, and the damage of Venomous Bite increases by 1d6.

Sylune's Viper 5.5e 2024 vs. 5e 2014 edition differences

Sylune's Viper is a new spell for the 2024 edition.

Sylune's Viper popularity

How popular is Sylune's Viper? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.

Spells similar to Sylune's Viper