Antagonize
2014 Rules
- Level & School
- 3rd-level enchantment
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a playing card depicting a rogue)
- Duration
- Instantaneous
- Classes
- Bard, Sorcerer, Warlock, Wizard
- Source
- The Book of Many Things
You whisper magical words that antagonize one creature of your choice within range. The target must make a Wisdom saving throw. On a failed save, the target takes 4d4 psychic damage and must immediately use its reaction to make a melee attack against another creature of your choice that you can see. If the target can't make this attack (for example, because there is no one within its reach or because its reaction is unavailable), the target instead has disadvantage on the next attack roll it makes before the start of your next turn. On a successful save, the target takes half as much damage only.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d4 for each slot level above 3rd.
Antagonize 5.5e 2024 vs. 5e 2014 edition differences
Antagonize is currently only available in the 2014 edition.
Antagonize popularity
How popular is Antagonize? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.
- Bottom 50% of all 5e spells
- Bottom 25% of all level 3 spells
- Bottom 25% picked level 3 Wizard spell
- Bottom 25% picked level 3 Bard spell
- Bottom 25% picked level 3 Warlock spell
- Bottom 25% picked level 3 Sorcerer spell
Read about how this popularity data is calculated.
Spells similar to Antagonize
Dissonant Whispers 1st-level enchantment
It also hits one creature with psychic damage and can make that target immediately react in a way that opens enemies up.
Players prefer Dissonant Whispers over Antagonize
Raulothim's Psychic Lance 4th-level enchantment
Both are single-target psychic spells that rely on a Wisdom save and are cast from the same broad arcane list.
Players prefer Raulothim's Psychic Lance over Antagonize
Crown of Madness 2nd-level enchantment
This enchantment turns a foe’s actions against its allies, which is very close to forcing an enemy to attack someone else.
Players prefer Crown of Madness over Antagonize
Enemies Abound 3rd-level enchantment
Like Antagonize, it bends a single enemy’s mind so it starts treating other creatures as threats.
Players prefer Antagonize over Enemies Abound
Cause Fear 1st-level necromancy
It is another low-level enchantment that pressures one enemy through fear and a Wisdom save, with a strong combat disruption angle.
Players prefer Antagonize over Cause Fear