Haste
2024 Rules
- Level & School
- 3rd-level transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a shaving of licorice root)
- Duration
- Concentration, 1 minute
- Classes
- Artificer, Sorcerer, Wizard
- Source
- Player's Handbook (2024)
Choose a willing creature that you can see within range. Until the spell ends, the target's Speed is doubled, it gains a +2 bonus to Armor Class, it has Advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used to take only the Attack (one attack only), Dash, Disengage, Hide, or Utilize action.
When the spell ends, the target is Incapacitated and has a Speed of 0 until the end of its next turn, as a wave of lethargy washes over it.
2014 Rules
- Level & School
- 3rd-level transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a shaving of licorice root)
- Duration
- Concentration, 1 minute
- Classes
- Artificer, Sorcerer, Wizard
- Source
- Player's Handbook (2014)
Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.
Haste 5.5e 2024 vs. 5e 2014 edition differences
Haste popularity
How popular is Haste? It is a commonly found spell in the game, and is often chosen over other options when available. This spell is a reliable addition to any spellbook.
- Top 25% picked level 3 Wizard spell
- Top 25% picked level 3 Sorcerer spell
- Top 25% picked level 3 Artificer spell
- Top 25% of all level 3 spells
- Top 50% of all 5e spells
Read about how this popularity data is calculated.
Spells similar to Haste
Fly 3rd-level transmutation
Like Haste, it is a concentration-based movement buff cast on an ally and can dramatically improve positioning for a full encounter.
Players prefer Fly over Haste
Enlarge/Reduce 2nd-level transmutation
It is a level 2 Transmutation buff that targets a creature and combines a physical enhancement with improved battlefield mobility.
Players prefer Haste over Enlarge/Reduce
Longstrider 1st-level transmutation
The shared tactical purpose is increasing an ally’s Speed, even though this spell lasts longer and lacks Haste’s extra action and defensive benefits.
Players prefer Haste over Longstrider
Expeditious Retreat 1st-level transmutation
Both are Transmutation spells centered on improving mobility while also making movement-related actions more valuable.
Players prefer Haste over Expeditious Retreat
Kinetic Jaunt 2nd-level transmutation
This offers a sustained combat movement enhancement through the same school, though it benefits only the caster rather than a willing ally.
Players prefer Haste over Kinetic Jaunt
Tasha's Otherworldly Guise 6th-level transmutation
Both are Transmutation concentration buffs that enhance a combatant’s movement and action potential, although this higher-level spell targets only the caster.
Players prefer Haste over Tasha's Otherworldly Guise