Haste
2024 Rules
- Level & School
- 3rd-level transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a shaving of licorice root)
- Duration
- Concentration, up to 1 minute
- Classes
- Sorcerer, Wizard
Choose a willing creature that you can see within range. Until the spell ends, the target's Speed is doubled, it gains a +2 bonus to Armor Class, it has Advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used to take only the Attack (one attack only), Dash, Disengage, Hide, or Utilize action.
When the spell ends, the target is Incapacitated and has a Speed of 0 until the end of its next turn, as a wave of lethargy washes over it.
2014 Rules
- Level & School
- 3rd-level transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a shaving of licorice root)
- Duration
- Concentration, 1 minute
- Classes
- Sorcerer, Wizard
Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.
Haste 5.5e 2024 vs. 5e 2014 edition differences
Haste popularity
How popular is Haste? It is a commonly found spell in the game, and is often chosen over other options when available. This spell is a reliable addition to any spellbook.
- Top 25% picked level 3 Wizard spell
- Top 25% picked level 3 Sorcerer spell
- Top 50% of all level 3 spells
- Top 50% of all 5e spells
Spells similar to Haste
Fly 3rd-level transmutation
Fly provides strong mobility for a target and is often picked for the same tactical reasons—granting a creature superior movement for up to a minute.
Players prefer Haste over Fly
Blink 3rd-level transmutation
Blink gives a single caster enhanced survivability and repositioning over the course of a minute, making it a comparable defensive/movement-focused third-level option.
Players prefer Haste over Blink
Gaseous Form 3rd-level transmutation
Gaseous Form offers an alternative mobility and tactical positioning effect at the same level and duration, useful for avoiding or escaping threats.
Players prefer Haste over Gaseous Form
Longstrider 1st-level transmutation
This spell similarly increases a target's speed for an extended time and is a low-level mobility option used in many of the same situations.
Players prefer Haste over Longstrider
Expeditious Retreat 1st-level transmutation
Both boost a creature's movement and are chosen to improve mobility and repositioning in combat or exploration.
Players prefer Haste over Expeditious Retreat