Haste
2024 Rules
- Level & School
- 3rd-level transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a shaving of licorice root)
- Duration
- Concentration, up to 1 minute
- Classes
- Sorcerer, Wizard
Choose a willing creature that you can see within range. Until the spell ends, the target's Speed is doubled, it gains a +2 bonus to Armor Class, it has Advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used to take only the Attack (one attack only), Dash, Disengage, Hide, or Utilize action.
When the spell ends, the target is Incapacitated and has a Speed of 0 until the end of its next turn, as a wave of lethargy washes over it.
2014 Rules
- Level & School
- 3rd-level transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a shaving of licorice root)
- Duration
- Concentration, 1 minute
- Classes
- Sorcerer, Wizard
Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.
Haste 5.5e 2024 vs. 5e 2014 edition differences
Haste popularity
Haste is a commonly chosen level 3 spell. Choosing it adds an established option to your spellbook.
- Top 50% level 3 Sorcerer spell
- Top 50% level 3 Wizard spell
Spells similar to Haste
Expeditious Retreat 1st-level transmutation
Both boost a creature's movement and are chosen to improve mobility and repositioning in combat or exploration.
Longstrider 1st-level transmutation
This spell similarly increases a target's speed for an extended time and is a low-level mobility option used in many of the same situations.
Fly 3rd-level transmutation
Fly provides strong mobility for a target and is often picked for the same tactical reasons—granting a creature superior movement for up to a minute.
Blink 3rd-level transmutation
Blink gives a single caster enhanced survivability and repositioning over the course of a minute, making it a comparable defensive/movement-focused third-level option.
Gaseous Form 3rd-level transmutation
Gaseous Form offers an alternative mobility and tactical positioning effect at the same level and duration, useful for avoiding or escaping threats.