Wardaway

A
Damage

Wardaway is a Damage spell. Damage spells focus on dealing harm to enemies.

See all Damage spells →
spell that rattles one foe, slowing its movement and blunting its next turn with
battlefield control

Wardaway is a Battlefield Shaping spell. Battlefield Shaping spells alter terrain, create obstacles, introduce hazards, and affect enemy positioning.

See all Battlefield Shaping spells →
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2024 Rules

Level & School
1st-level abjuration
Casting Time
Action
Range
60 feet
Components
V, S, M (a miniature clay hand)
Duration
Instantaneous
Classes
Bard, Cleric, Paladin, Wizard

You hurl a disorienting magical force toward one creature within range. The target makes a Constitution saving throw; Constructs and Undead automatically succeed on this save.

On a failed save, the target takes 2d4 Force damage, its Speed is halved until the start of your next turn, and on its next turn, it can take only an action or a Bonus Action (but not both). On a successful save, the target takes half as much damage only.

Using a Higher-Level Spell Slot. The damage increases by 2d4 for every spell slot level above 1.

Wardaway 5.5e 2024 vs. 5e 2014 edition differences

Wardaway is a new spell for the 2024 edition.

Wardaway popularity

How popular is Wardaway? It is a commonly found spell in the game, but it is almost never chosen when available. This spell is not highly valued.

Spells similar to Wardaway