Wardaway
- Level & School
- 1st-level abjuration
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S, M (a miniature clay hand)
- Duration
- Instantaneous
- Classes
- Bard, Cleric, Paladin, Wizard
You hurl a disorienting magical force toward one creature within range. The target makes a Constitution saving throw; Constructs and Undead automatically succeed on this save.
On a failed save, the target takes 2d4 Force damage, its Speed is halved until the start of your next turn, and on its next turn, it can take only an action or a Bonus Action (but not both). On a successful save, the target takes half as much damage only.
Using a Higher-Level Spell Slot. The damage increases by 2d4 for every spell slot level above 1.
Wardaway 5.5e 2024 vs. 5e 2014 edition differences
Wardaway is a new spell for the 2024 edition.
Spells similar to Wardaway
Ray of Frost
Both deal damage and reduce target speed until the start of your next turn.Chill Touch
Both require a saving throw and deal damage with additional effects.Vicious Mockery
Both target a single creature, causing damage and inducing disadvantage on their next action.Inflict Wounds
Both require a touch and deal damage with a saving throw based on Constitution.Dissonant Whispers
Both require a saving throw and deal immediate damage with consequences for failure.