Elminster's Elusion

A
Support

Elminster's Elusion is a Support spell. Support spells strengthen, protect, or buff allies.

See all Support spells →
spell that wards you against magic, granting advantage on saves versus spells and magical effects. Succeed, and you take no damage instead of half.

2024 Rules

Level & School
2nd-level abjuration
Casting Time
Bonus action
Range
Self
Components
V, S
Duration
Concentration, up to 10 minutes
Classes
Wizard

Arcane wards protect you against magic for the duration. You have Advantage on saving throws against spells and magical effects. Additionally, if you succeed on a saving throw against a spell or magical effect and would normally take half as much damage, you instead take no damage.

Elminster's Elusion 5.5e 2024 vs. 5e 2014 edition differences

Elminster's Elusion is a new spell for the 2024 edition.

Elminster's Elusion popularity

Elminster's Elusion is one of the rarest level 2 spells in the game. Choosing it will set you apart from all other casters.

Spells similar to Elminster's Elusion

  • Mirror Image 2nd-level illusion

    It's a second‑level self buff that uses illusions to reduce the chance of harmful effects hitting you, functioning as a defensive, concentration‑free alternative to avoiding spell damage.

  • Blur 2nd-level illusion

    Like the target spell, it is a short‑duration self protective spell that makes you harder to affect and is commonly chosen to reduce incoming magical and nonmagical threats.

  • Warding Bond 2nd-level abjuration

    This is a second‑level abjuration that grants a sustained protective benefit and damage mitigation to a creature, sharing the same preventative/support intent as the target spell.

  • Protection from Energy 3rd-level abjuration

    Although focused on damage types rather than saves, it provides durable, spell‑oriented protection against harmful magical energies and is picked for the same defensive use cases.

  • Globe of Invulnerability 6th-level abjuration

    It creates a strong, sustained defense specifically against spells of lower levels, matching the target's purpose of reducing or nullifying magical threats over time.