Flame Arrows
2014 Rules
- Level & School
- 3rd-level transmutation
- Casting Time
- Action
- Range
- Touch
- Components
- V, S
- Duration
- Concentration, 1 hour
- Classes
- Artificer, Druid, Ranger, Sorcerer, Wizard
- Source
- Xanathar's Guide to Everything
You touch a quiver containing arrows or bolts. When a target is hit by a ranged weapon attack using a piece of ammunition drawn from the quiver, the target takes an extra 1d6 fire damage. The spell's magic ends on a piece of ammunition when it hits or misses, and the spell ends when twelve pieces of ammunition have been drawn from the quiver.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 4th level or higher, the number of pieces of ammunition you can affect with this spell increases by two for each slot level above 3rd.
Flame Arrows 5.5e 2024 vs. 5e 2014 edition differences
Flame Arrows is currently only available in the 2014 edition.
Flame Arrows popularity
How popular is Flame Arrows? It is a seldom seen spell in the game, and is chosen less than other options when available. This spell may fill a specific niche for a spellbook.
- Bottom 50% of all 5e spells
- Bottom 50% of all level 3 spells
- Bottom 25% picked level 3 Wizard spell
- Bottom 25% picked level 3 Artificer spell
- Bottom 25% picked level 3 Sorcerer spell
- Bottom 10% picked level 3 Druid spell
- Bottom 10% picked level 3 Ranger spell
Read about how this popularity data is calculated.
Spells similar to Flame Arrows
Hunter's Mark 1st-level divination
It adds extra damage to weapon hits over time and is a classic concentration rider for archers and skirmishers.
Players prefer Hunter's Mark over Flame Arrows
Swift Quiver 5th-level transmutation
It is the closest archery-focused parallel, since it supercharges ranged weapon attacks for a dedicated shooter.
Players prefer Swift Quiver over Flame Arrows
Zephyr Strike 1st-level transmutation
Like Flame Arrows, it is a ranger-friendly combat buff that improves the payoff of making weapon attacks.
Players prefer Zephyr Strike over Flame Arrows
Elemental Weapon 3rd-level transmutation
This also enchants a weapon for a long-lasting damage boost, though it works on melee weapons instead of ammunition.
Players prefer Elemental Weapon over Flame Arrows
Magic Weapon 2nd-level transmutation
Both spells are straightforward buffs that make weapon attacks hit harder without changing your whole turn.
Players prefer Magic Weapon over Flame Arrows