Swift Quiver
2024 Rules
- Level & School
- 5th-level transmutation
- Casting Time
- Bonus action
- Range
- Self
- Components
- V, S, M (a Quiver worth 1+ GP)
- Duration
- Concentration, 1 minute
- Classes
- Ranger
- Source
- Player's Handbook (2024)
When you cast the spell and as a Bonus Action until it ends, you can make two attacks with a weapon that fires Arrows or Bolts, such as a Longbow or a Light Crossbow. The spell magically creates the ammunition needed for each attack. Each Arrow or Bolt created by the spell deals damage like a nonmagical piece of ammunition of its kind and disintegrates immediately after it hits or misses.
2014 Rules
- Level & School
- 5th-level transmutation
- Casting Time
- Bonus action
- Range
- Touch
- Components
- V, S, M (a quiver containing at least one piece of ammunition)
- Duration
- Concentration, 1 minute
- Classes
- Ranger
- Source
- Player's Handbook (2014)
You transmute your quiver so it produces an endless supply of nonmagical ammunition, which seems to leap into your hand when you reach for it.
On each of your turns until the spell ends, you can use a bonus action to make two attacks with a weapon that uses ammunition from the quiver. Each time you make such a ranged attack, your quiver magically replaces the piece of ammunition you used with a similar piece of nonmagical ammunition. Any pieces of ammunition created by this spell disintegrate when the spell ends. If the quiver leaves your possession, the spell ends.
Swift Quiver 5.5e 2024 vs. 5e 2014 edition differences
How popular is Swift Quiver in 5e?
Swift Quiver is the #68 most popular level 5 spell (of 71) and the #2 most picked level 5 Ranger spell (of 9).
Among level 5 spells, Swift Quiver ranks just below Create Spelljamming Helm and just above Conjure Volley in popularity.
- #550 (of 580) most popular 5e spell
- #68 (of 71) most popular level 5 spell
- #2 (of 9) most picked level 5 Ranger spell
Read about how this popularity data is calculated and see Swift Quiver visualized with all 5e spells.
Spells similar to Swift Quiver
Haste 3rd-level transmutation
The spell's main appeal is also converting a sustained buff into an additional attack each round.
Players prefer Haste over Swift Quiver
Tenser's Transformation 6th-level transmutation
This self-targeted Transmutation similarly turns Concentration into stronger weapon-based offense and extra combat efficiency.
Players prefer Swift Quiver over Tenser's Transformation
Magic Weapon 2nd-level transmutation
Both directly improve the effectiveness of a weapon user rather than dealing damage through a separate spell attack.
Players prefer Swift Quiver over Magic Weapon
Holy Weapon 5th-level evocation
It empowers a weapon for repeated attacks over a substantial Concentration duration, though its damage is radiant.
Players prefer Swift Quiver over Holy Weapon
Elemental Weapon 3rd-level transmutation
Both are Concentration buffs that improve the damage output of weapon attacks and appear on the ranger list.
Players prefer Swift Quiver over Elemental Weapon
Flame Arrows 3rd-level transmutation
Like Swift Quiver, it enhances a ranger's ammunition for sustained weapon damage while requiring Concentration.
Players prefer Swift Quiver over Flame Arrows