Incite Greed
2014 Rules
- Level & School
- 3rd-level enchantment
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M (a gem worth at least 50 gp)
- Duration
- Concentration, 1 minute
- Classes
- Cleric, Warlock, Wizard
- Source
- Acquisitions Incorporated
When you cast this spell, you present the gem used as the material component and choose any number of creatures within range that can see you. Each target must succeed on a Wisdom saving throw or be charmed by you until the spell ends, or until you or your companions do anything harmful to it. While charmed in this way, a creature can do nothing but use its movement to approach you in a safe manner. While an affected creature is within 5 feet of you, it cannot move, but simply stares greedily at the gem you present.
At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.
Incite Greed 5.5e 2024 vs. 5e 2014 edition differences
Incite Greed is currently only available in the 2014 edition.
Incite Greed popularity
How popular is Incite Greed? It is a seldom seen spell in the game, and it is almost never chosen when available. This spell is one that few spellcasters would ever acquire.
- Bottom 50% of all 5e spells
- Bottom 25% of all level 3 spells
- Bottom 25% picked level 3 Wizard spell
- Bottom 25% picked level 3 Warlock spell
- Bottom 10% picked level 3 Cleric spell
Read about how this popularity data is calculated.
Spells similar to Incite Greed
Hypnotic Pattern 3rd-level illusion
It is another concentration-based enchantment-style crowd shutdown that can remove several foes from the fight at once.
Players prefer Hypnotic Pattern over Incite Greed
Suggestion 2nd-level enchantment
Like this spell, it uses enchantment magic to override a creature’s behavior with a failed Wisdom save and lasts for a while.
Players prefer Suggestion over Incite Greed
Compulsion 4th-level enchantment
It pushes multiple creatures to move in a dictated way, which feels very close to forcing enemies to shuffle toward you.
Players prefer Compulsion over Incite Greed
Charm Monster 4th-level enchantment
Both spells hinge on charm and a Wisdom save, turning an encounter into a case of trying to keep the target friendly.
Players prefer Charm Monster over Incite Greed
Charm Person 1st-level enchantment
This has the same basic charm-and-save structure, just aimed at a single humanoid instead of a broader crowd.
Players prefer Charm Person over Incite Greed