Friends

A
Control

Friends is a Control spell. Control spells restrict enemy options through debuffs or denial effects.

See all Control spells →
spell that bends one creature with
social influence

Friends is a Social Influence spell. Social Influence spells create ways to communicate, persuade, and alter behavior.

See all Social Influence spells →
,
leaving a failed
save-or-suck

Friends is a Save or Suck spell. Save or Suck spells fall entirely flat if the target succeeds on a saving throw.

See all Save or Suck spells →
charm that ends in suspicion.

2024 Rules

Level & School
Enchantment cantrip
Casting Time
Action
Range
10 feet
Components
S, M (some makeup)
Duration
Concentration, 1 minute
Classes
Bard, Sorcerer, Warlock, Wizard
Source
Player's Handbook (2024)

You magically emanate a sense of friendship toward one creature you can see within range. The target must succeed on a Wisdom saving throw or have the Charmed condition for the duration. The target succeeds automatically if it isn't a Humanoid, if you're fighting it, or if you have cast this spell on it within the past 24 hours.

The spell ends early if the target takes damage or if you make an attack roll, deal damage, or force anyone to make a saving throw. When the spell ends, the target knows it was Charmed by you.

2014 Rules

Level & School
Enchantment cantrip
Casting Time
Action
Range
Self
Components
S, M (a small amount of makeup applied to the face as this spell is cast)
Duration
Concentration, 1 minute
Classes
Bard, Sorcerer, Warlock, Wizard
Source
Player's Handbook (2014)

For the duration, you have advantage on all Charisma checks directed at one creature of your choice that isn't hostile toward you. When the spell ends, the creature realizes that you used magic to influence its mood and becomes hostile toward you. A creature prone to violence might attack you. Another creature might seek retribution in other ways (at the DM's discretion), depending on the nature of your interaction with it.

Friends 5.5e 2024 vs. 5e 2014 edition differences

It now targets one creature you can see within 10 feet, instead of affecting a creature you choose at Self. The target makes a Wisdom save and can become Charmed, with automatic success if it isn’t Humanoid, if you’re fighting it, or if you’ve used the spell on it in the last 24 hours. It also now ends early if damage or hostile rolls happen, and the target only knows it was Charmed.

Friends popularity

How popular is Friends? It is a commonly found spell in the game, but is chosen less than other options when available. This spell may be situational for many spellbooks.

Read about how this popularity data is calculated.

Spells similar to Friends