Frost Fingers
2014 Rules
- Level & School
- 1st-level evocation
- Casting Time
- Action
- Range
- Self (15-foot cone)
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Wizard
- Source
- Icewind Dale: Rime of the Frostmaiden
Freezing cold blasts from your fingertips in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 2d8 cold damage on a failed save, or half as much damage on a successful one.
The cold freezes nonmagical liquids in the area that aren't being worn or carried.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
Frost Fingers 5.5e 2024 vs. 5e 2014 edition differences
Frost Fingers is currently only available in the 2014 edition.
Frost Fingers popularity
How popular is Frost Fingers? It is a seldom seen spell in the game, and it is almost never chosen when available. This spell is one that few spellcasters would ever acquire.
- Bottom 50% of all 5e spells
- Bottom 10% picked level 1 Wizard spell
- Bottom 10% of all level 1 spells
Read about how this popularity data is calculated.
Spells similar to Frost Fingers
Burning Hands 1st-level evocation
It has the same close-range cone shape and hits several creatures at once with an instantaneous blast.
Players prefer Burning Hands over Frost Fingers
Thunderwave 1st-level evocation
This is another low-level self-centered burst that punishes nearby enemies and can affect the battlefield around you.
Players prefer Thunderwave over Frost Fingers
Ice Knife 1st-level conjuration
Like Frost Fingers, it’s a level 1 cold-themed attack that can catch more than one creature in the splash.
Players prefer Ice Knife over Frost Fingers
Rime's Binding Ice 2nd-level evocation
Both lean into icy magic, and this one also affects a cone of creatures with a cold-themed burst.
Players prefer Rime's Binding Ice over Frost Fingers
Snilloc's Snowball Swarm 2nd-level evocation
It’s a similar early-game area cold spell for wizards, trading a cone for a ranged burst of winter damage.
Players prefer Snilloc's Snowball Swarm over Frost Fingers