Frost Fingers
2014 Rules
- Level & School
- 1st-level evocation
- Casting Time
- Action
- Range
- Self (15-foot cone)
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Wizard
- Source
- Icewind Dale: Rime of the Frostmaiden
Freezing cold blasts from your fingertips in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 2d8 cold damage on a failed save, or half as much damage on a successful one.
The cold freezes nonmagical liquids in the area that aren't being worn or carried.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
Frost Fingers 5.5e 2024 vs. 5e 2014 edition differences
Frost Fingers is currently only available in the 2014 edition.
Frost Fingers popularity
How popular is Frost Fingers? It is a seldom seen spell in the game, and it is almost never chosen when available. This spell is one that few spellcasters would ever acquire.
- Bottom 50% of all 5e spells
- Bottom 10% picked level 1 Wizard spell
- Bottom 10% of all level 1 spells
Read about how this popularity data is calculated.
Spells similar to Frost Fingers
Burning Hands 1st-level evocation
It is a same-level wizard evocation using the identical 15-foot cone shape for immediate multi-target damage.
Players prefer Burning Hands over Frost Fingers
Thunderwave 1st-level evocation
Like Frost Fingers, it is a first-level wizard evocation that damages nearby groups from the caster's position.
Players prefer Thunderwave over Frost Fingers
Ice Knife 1st-level conjuration
This first-level wizard spell deals cold damage immediately and can hit multiple creatures in a clustered area.
Players prefer Ice Knife over Frost Fingers
Rime's Binding Ice 2nd-level evocation
Both are wizard evocations that unleash cold damage in a short cone and affect several creatures at once.
Players prefer Rime's Binding Ice over Frost Fingers
Pulse Wave 3rd-level evocation
It projects instantaneous area damage from the caster in a cone while also shaping the battlefield.
Players prefer Pulse Wave over Frost Fingers
Snilloc's Snowball Swarm 2nd-level evocation
The shared cold damage, instantaneous effect, wizard access, and ability to strike multiple targets make it a close alternative.
Players prefer Snilloc's Snowball Swarm over Frost Fingers