Grasping Vine
2024 Rules
- Level & School
- 4th-level conjuration
- Casting Time
- Bonus action
- Range
- 60 feet
- Components
- V, S
- Duration
- Concentration, 1 minute
- Classes
- Druid, Ranger
- Source
- Player's Handbook (2024)
You conjure a vine that sprouts from a surface in an unoccupied space that you can see within range. The vine lasts for the duration.
Make a melee spell attack against a creature within 30 feet of the vine. On a hit, the target takes 4d8 Bludgeoning damage and is pulled up to 30 feet toward the vine; if the target is Huge or smaller, it has the Grappled condition (escape DC equal to your spell save DC). The vine can grapple only one creature at a time, and you can cause the vine to release a Grappled creature (no action required).
As a Bonus Action on your later turns, you can repeat the attack against a creature within 30 feet of the vine.
Using a Higher-Level Spell Slot. The number of creatures the vine can grapple increases by one for each spell slot level above 4.
2014 Rules
- Level & School
- 4th-level conjuration
- Casting Time
- Bonus action
- Range
- 30 feet
- Components
- V, S
- Duration
- Concentration, 1 minute
- Classes
- Druid, Ranger
- Source
- Player's Handbook (2014)
You conjure a vine that sprouts from the ground in an unoccupied space of your choice that you can see within range. When you cast this spell, you can direct the vine to lash out at a creature within 30 feet of it that you can see. That creature must succeed on a Dexterity saving throw or be pulled 20 feet directly toward the vine.
Until the spell ends, you can direct the vine to lash out at the same creature or another one as a bonus action on each of your turns.
Grasping Vine 5.5e 2024 vs. 5e 2014 edition differences
Grasping Vine popularity
How popular is Grasping Vine? It is a seldom seen spell in the game, but is often chosen over other options when available. This spell could be a valuable addition for spellbooks.
- #1 picked level 4 Ranger spell
- #3 picked level 4 Druid spell
- Top 50% of all level 4 spells
- Bottom 50% of all 5e spells
Read about how this popularity data is calculated.
Spells similar to Grasping Vine
Call Lightning 3rd-level conjuration
Druids can repeatedly spend later bonus actions or actions for damage while maintaining a concentration-based conjuration.
Players prefer Call Lightning over Grasping Vine
Thorn Whip Transmutation cantrip
This druid spell also uses a conjured plant to deal damage and forcibly pull a creature toward its point of origin.
Players prefer Grasping Vine over Thorn Whip
Maelstrom 5th-level evocation
This druid concentration spell combines recurring bludgeoning damage with sustained control of an area.
Players prefer Grasping Vine over Maelstrom
Evard's Black Tentacles 4th-level conjuration
Both are fourth-level concentration conjurations that create persistent battlefield hazards, deal bludgeoning damage, and hinder creatures over multiple rounds.
Players prefer Grasping Vine over Evard's Black Tentacles
Dust Devil 2nd-level conjuration
A concentration conjuration that deals bludgeoning damage from a persistent position and influences enemy placement is closely related.
Players prefer Grasping Vine over Dust Devil
Watery Sphere 4th-level conjuration
Both fourth-level druid conjurations last for a minute and use repeated positioning effects to disrupt enemies across the battlefield.
Players prefer Grasping Vine over Watery Sphere